Boris, did you get in on the LBA Public Beta?
The Eurogamer one passed me by without me even realising it'd started and i was pretty gutted, but thankfully i got one from the PS EU Beta, god knows why we get them 24hrs later than random folks, i know a few official beta testers got keys from EUG cos we werent told if we'd be testing it too, so some people now have 2 which is easily avoidable, as if it isnt annoying enough having the yanks take keys intended for the EU folk.
Anyway... im really amazed how good the whole package is, if they can do away with a bog standard menu system they have, its all really interactive and creatively put together (as it should be). The naration for everything is funny, the english speaking guy im a big fan of anyway and he definately suits the role. It feels a little restrictive at the beginning, but still way beyond the customisation any other game would give you. As your completeing the levels your picking up content which builds up your library, simple enough levels to begin with where you need to learn something new for each section, and it gets a bit more fun & challenging in each level.
The create side is done well, when you complete a tutorial (which are all done really well) you unlock some more content, including building stuff which you need to pass the tutorial to use, so rather than getting tons of stuff to start with your forced to correctly use them in the tutorial and its rewarding knowing you'll get something new to play with once you've done it too (and theres TONS of stuff!).
After doing all the tutorials and having a crack at building i have to say i found it quite hard to make something i wanted to make. Its probably mostly down to the fact that im trying to do things wrongly (1-2 things didnt seem to work as they should, as they did in the tutorial). I spent maybe 2-3hrs (quite distracted playing an FM08 network game though) trying to knock up a proper level and its bl**dy hard. I dont know if im trying to make something too complicated, going the wrong way about it, or missing steps out... but there was plenty of frustration partly cos i was making an arse of the levels and also cos my creative juices werent flowing.
Still, it was enough to take up 8hrs of my day, and im sure i'll be back on it tomorrow seeing what i can do with it and having a proper go at levels. Theres already some fun levels, nothing special yet but better than the cr*p i've done, and its quick and painless doing everything.
Really cant wait for it to come out next month, especially with all the BluRay content, the download was only 950mb and there was already tons of tutorial stuff (a few are simply video, most are videos in the background of a level where you can copy what they're doing in the video) but the other 39gb of textures, videos, and stuff.... cant wait.