I love the look of this bit. I tried to drive it by setting a start position there, but the floor and scenery disappeared unless i used above chase camera view. I would gladly pay money for this superb little oval to become available. Its an oval racers dream!
This part being available would definitely make all us - -Lfs Bangers- - members happy. It is already a hot topic on our server forum!
EDIT: as a visual guide to what a real banger oval looks like, this is a shot of arena essex, in west thurrock, essex, uk. The fern bay oval is as close as anyone could ever hope for!
....except it's on a hill-side. I quite like the idea of a mini-oval like the one in your picture, but I think they could do a bit better than the Fern Bay hairpin section, which would make a good addition to some of those configs but nothing more than that.
I would like to see that bend put to use, it seems abit silly to have it and not have a course that uses it However the devs kinda have dug themselves into a hole with the track names they gave the other one so it might not be possible just because of that...uhm. Well anyway i say either delete it or use it don't leave it laying around to agitate people
I have done a little bit of testing. This time i just started at the original start line and drove to the oval. I can get nearly half way along the straights before i get teleported back to the main circuit.
This means that in theory, it maybe wouldn't be such a major task to add section of about 100 metres long x 30 metres wide onto the end of the existing ground coverage so that this entire oval is driveable.
As i am awful at explaining stuff, i have added a picture to illustrate how far i can physically drive before i teleport back on track. The white line i added shows the position as exactly as i can possibly estimate from previous attempts, as driving at 1mph and going 6 inches too far was annoying.
I so love this part and i cant believe i had never noticed this little gem of an area before, and i believe that it could add to the current leagues and formulas within lfs that are based on the real thing.
You could have brisca formula 2 stock cars (lx4) brisca formula 1 stock cars (lx6) National hotrods, (xfr) Ministox (uf1) plus many more i have probably missed out. Im so excited about the chance, however remote, that this could become a reality!
this is what i wish was in lfs, would be amazing a blind corner, and from the speed would be kinda like a chicane would have to maybe brake into it i think depending on what car, and could open up some interesting things, would be cool with a high concreete wall 1 side and a cliff on the other..
and allso its at the top of the hill, so you would be going over the top of the hill mid corner too, would be quite spectacular
i say, for a new track, how about a 6 mile straight. that way, you can see how truely fast your car goes. if that was in LFS, and if i could use it, i would get my XRT setup from version X, rename it, and see it's real top speed. on the BLW GP Reverse on version X, i only got it to 134 mph (223.333... kph) before i needed to hit the brakes.
I for one, like this idea, as i want to find the absolute top speed i can get from all cars, whilst experimenting with gear ratios. I haven't yet found anywhere long and straight enough to do this, so +1
Yeah..... but wind resistance doesn't count there , and many many other things . 6 mile straight would be nice, and that small oval would be awesome. Ehh... hope Scavier will at leastdo something about this oval .
+1 for the oval as a seperate entity. Shouldn't take too much work and there'd be no need to add barriers all the way round, just check out some of the smaller ovals in the US.