Where is the susbension? Looks rubish that it just lands completely smooth after that
I am not going to start bitching about the physics, I just found that situation rather bad.
That was sooo funny. I couldn't stop laughing that we both just went straight on at the end of the straight lol. I have to say, I am not liking all the 4x4 / SUV's why couldn't they put some more normal cars in instead.
Sticking with the rockstar theme as I have yet to make anymore logo's a rockstar dtm audi
Yep. Visible suspension movement, pitching and rolling, and general weight transference are not Forza's strong suit. Thankfully it feels a bit better than that looks, but if anyone was under some kind of illusion that when you watch a replay it looks like the real thing, that kind of puts that to rest.
Make the the bound softer then rebound always and set the brake balance more toward the rear.
And make the dif act like locked dif make the wheels get some good camber but dont over do it dont go over 1 with the rear.
It depsns if the track is rather smooth or bouncy if its Fujimi kaido set the car higher on its springs and give it some travel.
And give it good rebound to perfent the bounce effect.
You know what al us LFSers should make a forza Vid togetter.
This is getting annoying now. Dont know if its me, or just bad setup, but everytime I get the thing sideways, midcorner it goes into a massive understeer spasm and just slides in a straigt line and looses the angle.....