Yes it's in a very very early stage as physics go.Yet it still a nice game to try as it show a lot of promice if the dev sticks to it and maybe get some help on it...I remember our LYNCE was working with the guy that makes it but for some reason they broke.
All the physics parameters are there and you can check the graphs and telemetry for them (Great tool) yet they don't behave exactly as they should behave..As the lest poster said it simply feels like pre-s1/s1 days...
Tracks are to be quite frank abysmal as there isn't enough elevation change detail...The terain simply feels very flat...Imagine the sides road to be completely flat...Also there isn't any grass and the scenery is very empty with very few trackside objects/buildings and trees...
The render engine is quite good through as it supports fully dx9 shaders with Hdr lighting.The car models are good and there is for the moment visual damage with deformable body panels..The interior cockpit is greatly detailed yet there iare no physics based head movement incorporated yet as there isn't look to apex function.
What i liked is that the game has a nice range of real normal cars as i love driving normal cars instead of all the open wheel or super modified gtr cars most sims have like i-racing and gtr games...Luckily we have rfactor and lfs and gtr games do have some touring sedans also!!!
In any case the dev/s are actually reading and taking account what people say so if you have the time check the game and tell your thoughts or recomendations to the dev/s.If anybody can help also go ask them...There is no harm done in asking.
The main forum is in http://www.racedepartment.com/x-motor-racing
All the physics parameters are there and you can check the graphs and telemetry for them (Great tool) yet they don't behave exactly as they should behave..As the lest poster said it simply feels like pre-s1/s1 days...
Tracks are to be quite frank abysmal as there isn't enough elevation change detail...The terain simply feels very flat...Imagine the sides road to be completely flat...Also there isn't any grass and the scenery is very empty with very few trackside objects/buildings and trees...
The render engine is quite good through as it supports fully dx9 shaders with Hdr lighting.The car models are good and there is for the moment visual damage with deformable body panels..The interior cockpit is greatly detailed yet there iare no physics based head movement incorporated yet as there isn't look to apex function.
What i liked is that the game has a nice range of real normal cars as i love driving normal cars instead of all the open wheel or super modified gtr cars most sims have like i-racing and gtr games...Luckily we have rfactor and lfs and gtr games do have some touring sedans also!!!
In any case the dev/s are actually reading and taking account what people say so if you have the time check the game and tell your thoughts or recomendations to the dev/s.If anybody can help also go ask them...There is no harm done in asking.
The main forum is in http://www.racedepartment.com/x-motor-racing