This is an uncertain area. I'll try to express my thoughts about grip level.
I've been playing 4 and a half years LFS as a single player via KB controller. I used to enjoy playing LFS earlier, but I started to miss old days after releasing Patch Z. Shortly, this is not the LFS that I loved. Of course the main reason is cutting the grip level drastically. Patch Z makes me feel such I'm on a wild horse/bull in rodeo arena. If I met LFS Patch Z firstly, perhaps I didn't got S2 license.
Let me give 2 different examples herein;
1- A comparison between Patch X and Patch Z. BF1 with 10' front wing and 20' rear wing configuration is controllable on FernBay Green in Patch X. However 15' front wing and 30' rear wing (max. angles) configurated BF1 doesn't stay on same track in Patch Z.
2- One step further interpretation about the existing grip level. How about wet track conditions via available grip level? Do you believe that it's possible any single car will be drivable in that case? i.e We observed a couple of times F1 cars with "slick tyres" was drivable in wet conditions. I can't imagine this in LFS.
As a conclusion every update doesn't mean better. There is no straight upward line. Think about Subaru Impreza case.
Some guys say that LFS has too much grip and this is simulation. I definitely don't think so. LFS was not an arcade game in past patches. In those days it was a common sense that LFS was very realistic and reflected best physics. Finally, tyre or grip threads are getting numerous and this tendency wants to say something the devs.
PS: Maybe it's time to merge tyre and grip threads
I've been playing 4 and a half years LFS as a single player via KB controller. I used to enjoy playing LFS earlier, but I started to miss old days after releasing Patch Z. Shortly, this is not the LFS that I loved. Of course the main reason is cutting the grip level drastically. Patch Z makes me feel such I'm on a wild horse/bull in rodeo arena. If I met LFS Patch Z firstly, perhaps I didn't got S2 license.
Let me give 2 different examples herein;
1- A comparison between Patch X and Patch Z. BF1 with 10' front wing and 20' rear wing configuration is controllable on FernBay Green in Patch X. However 15' front wing and 30' rear wing (max. angles) configurated BF1 doesn't stay on same track in Patch Z.
2- One step further interpretation about the existing grip level. How about wet track conditions via available grip level? Do you believe that it's possible any single car will be drivable in that case? i.e We observed a couple of times F1 cars with "slick tyres" was drivable in wet conditions. I can't imagine this in LFS.
As a conclusion every update doesn't mean better. There is no straight upward line. Think about Subaru Impreza case.
Some guys say that LFS has too much grip and this is simulation. I definitely don't think so. LFS was not an arcade game in past patches. In those days it was a common sense that LFS was very realistic and reflected best physics. Finally, tyre or grip threads are getting numerous and this tendency wants to say something the devs.
PS: Maybe it's time to merge tyre and grip threads