Have you ever seen people on Xbox Live? I guarantee you, unless there was something stupid like a "1 million miles" or "1 million races" achievement, everything else - everything - would be unlocked by most regular players within the space of a few days. The ones that are easy to get (like a lap on every track or drive every car), everyone will have. And the ones that are hard to get (beating a certain lap time or completing a large number of laps) will only be accomplished by the people with already-notable LFSW achievements.
So the folks like me who can't beat the laptime will get frustrated and either ignore the achievement entirely (making it pointless) or move offline or to a private server to attempt it (meaning a reduction in server population). And the people who can do it no trouble will get the achievement in no time, putting them right back where they'd be now - with the achievement already listed on LFSW.
Pointless false replay value and not worth the time it'd take to code it. NOW you're done here![](/static/smilies/tongue.gif)
So the folks like me who can't beat the laptime will get frustrated and either ignore the achievement entirely (making it pointless) or move offline or to a private server to attempt it (meaning a reduction in server population). And the people who can do it no trouble will get the achievement in no time, putting them right back where they'd be now - with the achievement already listed on LFSW.
Pointless false replay value and not worth the time it'd take to code it. NOW you're done here
![](/static/smilies/tongue.gif)