The online racing simulator
Test Patch Z19 (online compatible)
(175 posts, closed, started )
Quote from IlGuercio :Ok Scawen,this are the results.
I set LFS in window mode and close it.

Screen Info 1 0 800 600

Now i open LFS and press Shift+F4.
And this is the result in cfg.txt after flickering and shutting LFS from Task manager

Screen Info 0 0 1280 800


Should i try to see the result in cfg.txt with shift+F9-12?

See this attached picture, this is the mode that SHIFT+F4 should be trying to use.

Can you try in Screen Options to click this button (the one shown in white here) and see if it works? 800 x 600 16 bit (no Hz number)
Attached images
screen.jpg
Z19 had the interface problems with me, Z19 test 3 works fine though.

Windows 7 X64 Final, P7450, 4GB, 9600GT (191.00)...
Quote from avih :Just a quick report
Z19 had flickers at areas on which the desktop had transparent widgets (calendar etc).
Z19_3 didn't have this issue

XP/SP3/GTX260+/E8400

Thank you. I would be interested to know what Z19_2 did in this situation.

I'm not sure if there is really any difference between test 2 and test 3 but if you have a minute that would be useful.

Test 2 : http://www.lfsforum.net/showthread.php?p=1285794#post1285794
It still flickers when going back to 1680x1050 back up again
Quote from Scawen :See this attached picture, this is the mode that SHIFT+F4 should be trying to use.

Can you try in Screen Options to click this button (the one shown in white here) and see if it works? 800 x 600 16 bit (no Hz number)

It works,and im starting from window mode.
Im starting to get quite confused...
Quote from Takumi_lfs :A video how it kinda works on my pc.

http://www.youtube.com/watch?v=bVVE32Re8WQ

OS is Vista ultimate

@Scawen, That worked for me. Changing screen info to 0 60 800 600 worked.

Thanks for the video. I assume that is what happens when you press SHIFT+F4.

Your final comment is a bit confusing. What I really need to know is what values you have in your "Screen Info" line before you start LFS and do get the bug.
Not really a bug, but is there a reason why colour of the in car gear display text (N-1-2 etc...) doesn't change when the clock text colour is changed, as every other aspect of the dials section can be changed to your personal preference, yet that bid stays bright red, regardless of what you change in the display menu.
Sorry for the confusing post

But setting Sreen info to 1 0 800 600 seems to work when switching it to full screen.

And I also found another thing, Every resolution works normal like it should when shifting it back to fullscreen after starting lfs but only 1680x1050 doesnt work. 1680x1050 seems to get the flicker after shift+f4 when starting the game in windowed.

Hope this helps.
when blocking tyres on RB4 car, on f9, tyres appear with orange colour i will add a replay where you can see it
Edit: ohhhh nothing, it seems to be a system to see tyres who are using ABS
Attached files
ruedas.spr - 24.4 KB - 227 views
Quote from josemspain :when blocking tyres on RB4 car, on f9, tyres appear with orange colour i will add a replay where you can see it

That's ABS, not really a bug
Test 4
OK, here is something to try and see what is going on with your SHIFT+F4 key.

When LFS starts there are some messages like :

Oct 17 00:12:20 SHIFT+F4 should use 32 bit / 60 Hz / width 3840 / height 1200
Oct 17 00:12:20 SHIFT+F4 mode is 32 bit / 60 Hz / width 3840 / height 1200

And when you press SHIFT+F4 there is a message like :

Oct 17 00:12:26 TRYING to go full screen : 32 bit / 60 Hz / width 3840 / height 1200

I'd like to know what those are in your case, when it goes wrong. You can find them in your deb.log file.
Attached files
LFS_Z19_test_4.zip - 965.3 KB - 258 views
Quote from Takumi_lfs :That's ABS, not really a bug

thx, i just realized that was ABS, didnt see the light (it is new, true?)
Quote from Scawen :OK, here is something to try and see what is going on with your SHIFT+F4 key.

When LFS starts there are some messages like :

Oct 17 00:12:20 SHIFT+F4 should use 32 bit / 60 Hz / width 3840 / height 1200
Oct 17 00:12:20 SHIFT+F4 mode is 32 bit / 60 Hz / width 3840 / height 1200

And when you press SHIFT+F4 there is a message like :

Oct 17 00:12:26 TRYING to go full screen : 32 bit / 60 Hz / width 3840 / height 1200

I'd like to know what those are in your case, when it goes wrong. You can find them in your deb.log file.

Please go and sleep, you need your rest as well
Oct 17 01:17:26 LFS : 0.5Z19
Oct 17 01:17:26 timer resolution 1 ms
Oct 17 01:17:26 read config
Oct 17 01:17:26 get command line
Oct 17 01:17:26 preinit d3d
Oct 17 01:17:26 number of adapters : 1
Oct 17 01:17:26 adapter 0 - valid modes : 98
Oct 17 01:17:26 SHIFT+F4 should use 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:26 SHIFT+F4 mode is 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:26 load bans
Oct 17 01:17:26 load font
Oct 17 01:17:26 -----
Oct 17 01:17:26 max texture size 8192
Oct 17 01:17:26 can do shadows
Oct 17 01:17:26 can use 2x tex
Oct 17 01:17:26 can do multi tex
Oct 17 01:17:26 can use dynamic tex
Oct 17 01:17:26 can use compressed tex
Oct 17 01:17:26 create english file
Oct 17 01:17:26 load language
Oct 17 01:17:26 initialisations
Oct 17 01:17:26 human system
Oct 17 01:17:27 tables
Oct 17 01:17:27 helmet
Oct 17 01:17:27 controllers
Oct 17 01:17:27 load objects
Oct 17 01:17:27 default light map
Oct 17 01:17:27 start intro
Oct 17 01:17:27 end of initialisation
Oct 17 01:17:27 init sound
Oct 17 01:17:28 TRYING to go full screen : 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:36 TRYING to go full screen : 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:40 shutting down
Oct 17 01:17:40 free objects
Oct 17 01:17:40 free languages
Oct 17 01:17:40 free controllers
Oct 17 01:17:40 clear light map
Oct 17 01:17:40 close sound
Oct 17 01:17:40 free humans
Oct 17 01:17:40 free font
Oct 17 01:17:40 free helmet
Oct 17 01:17:40 free host list
Oct 17 01:17:40 kill graphics
Oct 17 01:17:40 save calibrations
Oct 17 01:17:40 save controls
Oct 17 01:17:40 save views
Oct 17 01:17:40 save config
Oct 17 01:17:40 free mouse
Oct 17 01:17:40 EXIT

I pressed Shift+F4 back again for windowed mode after the black flickering and then pressed Shift+f4 again and worked.. Here's the debug
I don't know if this was mentioned, but, When I start my LFS.exe, I can't click on anything until I hit shift+f4.

Also: Not a bug but more of a request, Would it be possible to get traction control on the RB4? I think that that would be realistic.
Quote from Takumi_lfs :And I also found another thing, Every resolution works normal like it should when shifting it back to fullscreen after starting lfs but only 1680x1050 doesnt work. 1680x1050 seems to get the flicker after shift+f4 when starting the game in windowed.

Hope this helps.

Interesting... is that your desktop resolution?

Can you get into that mode without flickering if you select it in Screen Options?
#168 - hda
Quote from Scawen :Interesting... is that your desktop resolution?

Can you get into that mode without flickering if you select it in Screen Options?

I got the same desktop resolution and no flicker, posting the log in case it helps

Oct 17 00:19:34 LFS : 0.5Z19
Oct 17 00:19:34 timer resolution 1 ms
Oct 17 00:19:34 read config
Oct 17 00:19:34 get command line
Oct 17 00:19:34 preinit d3d
Oct 17 00:19:34 number of adapters : 1
Oct 17 00:19:34 adapter 0 - valid modes : 116
Oct 17 00:19:34 SHIFT+F4 should use 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 00:19:34 SHIFT+F4 mode is 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 00:19:34 load bans
Oct 17 00:19:34 load font
Oct 17 00:19:35 -----
Oct 17 00:19:35 max texture size 4096
Oct 17 00:19:35 can do shadows
Oct 17 00:19:35 can use 2x tex
Oct 17 00:19:35 can do multi tex
Oct 17 00:19:35 can use dynamic tex
Oct 17 00:19:35 can use compressed tex
Oct 17 00:19:35 create english file
Oct 17 00:19:35 initialisations
Oct 17 00:19:35 human system
Oct 17 00:19:35 tables
Oct 17 00:19:35 helmet
Oct 17 00:19:35 controllers
Oct 17 00:19:35 load objects
Oct 17 00:19:35 default light map
Oct 17 00:19:35 start intro
Oct 17 00:19:35 Blackwood
Oct 17 00:19:35 end of initialisation
Oct 17 00:19:37 Next LOD
Oct 17 00:19:37 Next LOD
Oct 17 00:19:37 Next LOD
Oct 17 00:19:37 Meshes : 34
Oct 17 00:19:37 init sound
Oct 17 00:19:42 TRYING to go full screen : 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 00:20:02 shutting down
Oct 17 00:20:02 free objects
Oct 17 00:20:02 free languages
Oct 17 00:20:02 free controllers
Oct 17 00:20:02 clear light map
Oct 17 00:20:02 close sound
Oct 17 00:20:02 free humans
Oct 17 00:20:02 free font
Oct 17 00:20:02 free helmet
Oct 17 00:20:02 free host list
Oct 17 00:20:02 kill graphics
Oct 17 00:20:02 save calibrations
Oct 17 00:20:02 save controls
Oct 17 00:20:02 save views
Oct 17 00:20:02 save config
Oct 17 00:20:02 free mouse
Oct 17 00:20:02 EXIT

Yes, that's my desktop resolution.

and nope, I can't get into that mode without the black flickering with the screen info edit. For the second time, it always works.
Working fine for me, no flikering with Shift+F4, etc.

Desktop is at 1920x1080, LFS is at 1280x720 ...

Oct 17 01:19:53 LFS : 0.5Z19
Oct 17 01:19:53 timer resolution 1 ms
Oct 17 01:19:53 read config
Oct 17 01:19:53 get command line
Oct 17 01:19:53 preinit d3d
Oct 17 01:19:53 number of adapters : 1
Oct 17 01:19:53 adapter 0 - valid modes : 120
Oct 17 01:19:53 SHIFT+F4 should use 32 bit / 60 Hz / width 1280 / height 720
Oct 17 01:19:53 SHIFT+F4 mode is 32 bit / 60 Hz / width 1280 / height 720
Oct 17 01:19:53 load bans
Oct 17 01:19:53 load font
Oct 17 01:19:53 -----
Oct 17 01:19:54 max texture size 8192
Oct 17 01:19:54 can do shadows
Oct 17 01:19:54 can use 2x tex
Oct 17 01:19:54 can do multi tex
Oct 17 01:19:54 can use dynamic tex
Oct 17 01:19:54 can use compressed tex
Oct 17 01:19:54 create english file
Oct 17 01:19:54 load language
Oct 17 01:19:54 initialisations
Oct 17 01:19:54 human system
Oct 17 01:19:55 tables
Oct 17 01:19:55 helmet
Oct 17 01:19:55 controllers
Oct 17 01:19:55 load objects
Oct 17 01:19:55 default light map
Oct 17 01:19:55 start intro
Oct 17 01:19:55 Blackwood
Oct 17 01:19:55 end of initialisation
Oct 17 01:19:57 Next LOD
Oct 17 01:19:57 Next LOD
Oct 17 01:19:57 Next LOD
Oct 17 01:19:57 Meshes : 38
Oct 17 01:19:57 init sound
Oct 17 01:20:06 TRYING to go full screen : 32 bit / 60 Hz / width 1280 / height 720
Oct 17 01:20:17 TRYING to go full screen : 32 bit / 60 Hz / width 1280 / height 720
Oct 17 01:20:22 Race setup : data\veh\XR GT TURBO.veh
Oct 17 01:20:35 TRYING to go full screen : 32 bit / 60 Hz / width 1280 / height 720
Oct 17 01:20:43 Race setup : data\veh\XR GT TURBO.veh
Oct 17 01:20:54 Garage : data\veh\XR GT TURBO.veh
Oct 17 01:21:02 Race setup : data\veh\XR GT TURBO.veh
Oct 17 01:21:25 TRYING to go full screen : 32 bit / 60 Hz / width 1280 / height 720
Oct 17 01:21:31 Exit : clean up
Oct 17 01:21:31 Exit : draw background
Oct 17 01:21:31 Exit : delete
Oct 17 01:21:31 Race setup : data\veh\XR GT TURBO.veh
Oct 17 01:21:33 shutting down
Oct 17 01:21:33 free objects
Oct 17 01:21:33 free languages
Oct 17 01:21:33 free controllers
Oct 17 01:21:33 clear light map
Oct 17 01:21:33 close sound
Oct 17 01:21:33 free humans
Oct 17 01:21:33 free font
Oct 17 01:21:33 free helmet
Oct 17 01:21:33 free host list
Oct 17 01:21:33 kill graphics
Oct 17 01:21:34 save calibrations
Oct 17 01:21:34 save controls
Oct 17 01:21:34 save views
Oct 17 01:21:34 save config
Oct 17 01:21:34 free mouse
Oct 17 01:21:34 EXIT

Scawen, I moved the cfg.txt file and redid my configurations and it doesnt flicker anymore. Could it be because it used the older cfg.txt file it flickers?


Oct 17 01:27:48 LFS : 0.5Z19
Oct 17 01:27:48 timer resolution 1 ms
Oct 17 01:27:48 read config
Oct 17 01:27:48 get command line
Oct 17 01:27:48 preinit d3d
Oct 17 01:27:48 number of adapters : 1
Oct 17 01:27:48 adapter 0 - valid modes : 98
Oct 17 01:27:48 SHIFT+F4 should use 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:27:48 SHIFT+F4 mode is 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:27:48 load bans
Oct 17 01:27:48 load font
Oct 17 01:27:48 -----
Oct 17 01:27:48 max texture size 8192
Oct 17 01:27:48 can do shadows
Oct 17 01:27:48 can use 2x tex
Oct 17 01:27:48 can do multi tex
Oct 17 01:27:48 can use dynamic tex
Oct 17 01:27:48 can use compressed tex
Oct 17 01:27:48 create english file
Oct 17 01:27:48 load language
Oct 17 01:27:48 initialisations
Oct 17 01:27:48 human system
Oct 17 01:27:49 tables
Oct 17 01:27:49 helmet
Oct 17 01:27:49 controllers
Oct 17 01:27:49 load objects
Oct 17 01:27:49 default light map
Oct 17 01:27:49 start intro
Oct 17 01:27:49 Blackwood
Oct 17 01:27:49 end of initialisation
Oct 17 01:27:52 Next LOD
Oct 17 01:27:52 Next LOD
Oct 17 01:27:52 Next LOD
Oct 17 01:27:52 Meshes : 34
Oct 17 01:27:52 init sound
Oct 17 01:27:55 TRYING to go full screen : 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:28:01 shutting down
Oct 17 01:28:01 free objects
Oct 17 01:28:01 free languages
Oct 17 01:28:01 free controllers
Oct 17 01:28:01 clear light map
Oct 17 01:28:01 close sound
Oct 17 01:28:01 free humans
Oct 17 01:28:01 free font
Oct 17 01:28:01 free helmet
Oct 17 01:28:01 free host list
Oct 17 01:28:01 kill graphics
Oct 17 01:28:01 save calibrations
Oct 17 01:28:01 save controls
Oct 17 01:28:01 save views
Oct 17 01:28:01 save config
Oct 17 01:28:01 free mouse
Oct 17 01:28:01 EXIT

Here is the debug

E: It really works

E2 : If I put the old cfg file back it still flickers.. I think that you should add a blank cfg file with the new patch.
#172 - hda
Quote from Takumi_lfs :Scawen, I moved the cfg.txt file and redid my configurations and it doesnt flicker anymore. Could it be because it used the older cfg.txt file it flickers?

Here is the debug

E: It really works

E2 : If I put the old cfg file back it still flickers.. I think that you should add a blank cfg file with the new patch.

you could also paste both cfg's so scawen can figure out what was causing it
Here you go Scawen

hda, could you try the blackflickeringcfg file and check if it also flickers on your version of lfs?
Attached files
BlackFlickering.txt - 3.3 KB - 276 views
Workingcfg.txt - 3.3 KB - 256 views
Ok, tried every test exe... All of them take a long time to start (about 3 seconds black screen), and switching between windowed and full screen also takes time (about half)...

2 seemed to be unable to go to full screen from the start, and constantly started windowed after the inevitable 3 second black screen, though after I fired up the original Z19 inbetween it suddenly worked fine...

3 works absolutely fine, no problems whatsoever with that...

And here the log of 4, also no problems:
Oct 17 01:35:29 LFS : 0.5Z19
Oct 17 01:35:29 timer resolution 1 ms
Oct 17 01:35:29 read config
Oct 17 01:35:29 get command line
Oct 17 01:35:29 preinit d3d
Oct 17 01:35:29 number of adapters : 1
Oct 17 01:35:29 adapter 0 - valid modes : 134
Oct 17 01:35:29 SHIFT+F4 should use 32 bit / 60 Hz / width 1920 / height 1080
Oct 17 01:35:29 SHIFT+F4 mode is 32 bit / 60 Hz / width 1920 / height 1080
Oct 17 01:35:29 load bans
Oct 17 01:35:29 load font
Oct 17 01:35:29 -----
Oct 17 01:35:30 max texture size 8192
Oct 17 01:35:30 can do shadows
Oct 17 01:35:30 can use 2x tex
Oct 17 01:35:30 can do multi tex
Oct 17 01:35:30 can use dynamic tex
Oct 17 01:35:30 can use compressed tex
Oct 17 01:35:30 create english file
Oct 17 01:35:31 initialisations
Oct 17 01:35:31 human system
Oct 17 01:35:33 tables
Oct 17 01:35:33 helmet
Oct 17 01:35:33 controllers
Oct 17 01:35:33 load objects
Oct 17 01:35:33 default light map
Oct 17 01:35:33 start intro
Oct 17 01:35:33 end of initialisation
Oct 17 01:35:33 init sound
Oct 17 01:35:40 TRYING to go full screen : 32 bit / 60 Hz / width 1920 / height 1080
Oct 17 01:35:45 TRYING to go full screen : 32 bit / 60 Hz / width 1920 / height 1080
Oct 17 01:35:56 shutting down
Oct 17 01:35:56 free objects
Oct 17 01:35:56 free languages
Oct 17 01:35:56 free controllers
Oct 17 01:35:56 clear light map
Oct 17 01:35:56 close sound
Oct 17 01:35:56 free humans
Oct 17 01:35:56 free font
Oct 17 01:35:56 free helmet
Oct 17 01:35:56 free host list
Oct 17 01:35:56 kill graphics
Oct 17 01:35:56 save calibrations
Oct 17 01:35:56 save controls
Oct 17 01:35:56 save views
Oct 17 01:35:56 save config
Oct 17 01:35:56 free mouse
Oct 17 01:35:56 EXIT

Z20
This thread is closed

Test Patch Z19 (online compatible)
(175 posts, closed, started )
FGED GREDG RDFGDR GSFDG