I was watching the MP replays I saved from my races last night with a friend, and I realised again how much distortion there can be in the vehicle paths - My own car suffered from this lagging aswell!
Just wondered if it would be possible for the devs to impliment a sort of smoothing feature, which could help to iron these bugs out of replays. I understand why this occurs, but it would be nice to remove/reduce the effect in replays. This would be especially nice for movies
I'm not a coder by any means, but I was thinking it could sort of predict the car's path, compare the trajectory before and after the little lag glitch, and re-route the car in the replay file.
I know this would probably take a lot of coding, and would not be high on the priorities list, but it would be a nice little feature for S3
MAGGOT
Just wondered if it would be possible for the devs to impliment a sort of smoothing feature, which could help to iron these bugs out of replays. I understand why this occurs, but it would be nice to remove/reduce the effect in replays. This would be especially nice for movies
I'm not a coder by any means, but I was thinking it could sort of predict the car's path, compare the trajectory before and after the little lag glitch, and re-route the car in the replay file.
I know this would probably take a lot of coding, and would not be high on the priorities list, but it would be a nice little feature for S3
MAGGOT