Yes, using the backburner, but that is only good for rendering sequence of animated frames. I have 3 machines linked up to do animation renders, and it is good, because each machine will pick a frame to render, when it finished, it will automatic take another frame from the render queue.
However, if I want to use one of the machine to do something else, I can let the other 2 machine to continue render. When my task is completed, the machine can go back and join in for render.
If you are only rendering still images, net render is not ideal. You may have to use 'distributed Bucket Rendering' instead. It will use all 3 machines processing power to render 1 image, so it could be 3 times faster.
Unfortunately I don't quite remember how I set it up, but I don't think it is that difficult, google to find out.
Well first of all i must get my 3dsmax to work properly... still getting jagged edges, and strange "black pixels" a little here and there on my cars :/
and that is when im using the scenes from some site i dont remember the name of.. hmm.. all setting default and all.. its strange
will post a pict in this post when the render is done so u people can reflect over what the problem can be.
could someone render my ''Finnspeed skin''? thanks
and as the skinfile says, you dont have premission to edit or use this skin
heres the skin: http://img145.imageshack.us/my.php?image=xfgfinnspeedci3.jpg
btw, is there a team called finnspeed? that word sounds very familiar for me
The bricks on the far wall look so big, which making the car looks like a minature. Increase the brick texture tiling in keeping with the wall on the house on the right. The render itself is ok.