We had AX event (autocross / arena / custom layout / 1 lap), server was dedi T, my client was U.
Each player drove 1 "lap" and then spectate, after he joins spectators, "Unknown finisher" message appears - no real problem, results was correct.
Another thing, after race end we started race for round2 and results was still there, we had to change track to wipe off previous results.
Each player drove 1 "lap" and then spectate, after he joins spectators, "Unknown finisher" message appears - no real problem, results was correct.
Another thing, after race end we started race for round2 and results was still there, we had to change track to wipe off previous results.