The online racing simulator
Physics optimisations bugs when idle
2
(27 posts, started )
Quote from DANIEL-CRO :2. in replay bf1.mpr you can see my car fliped and when I'm not moving axis, after about second my wheels frezze and shows speed 0 kmph, but when I move axis it shows real speed.

This bug has already been reported by me in this thread.

Quote from Flame CZE :Yes, you are right, but I am afraid that this is an optimisation rather than a bug, so I don't expect Scawen to change it.

I'm afraid you're wrong, as I said in another thread, this is bug in optimization.
Quote from adamshl :Physics calculations should be suspended only if both conditions are met (engine is off and wheels do not spin).
Looks like Scawen forgot about the second condition.

But I agree in part that it will not be quickly fixed, this is not a serious bug.
I've merged those two threads into one.
2

Physics optimisations bugs when idle
(27 posts, started )
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