The point is... we ain't getting a real track till we get off our collective lazy behinds and go to the tracks, telling them why it will be good and profitable for them to include the track in LFS and then contact the devs about it and see if they are interested.
Its not about how long it takes to go around but how the track is generally build. It must be wide for F1 cars. I really dont enyoj this Sauber BMW at all without proper tracks so I dont play it.
Why not Silverstone? Since LFS has a solid UK fan base and also the HQ is here. One could persuade the circuit owner that a Silverstone in LFS could be very helpful for their attendance figures. Be it a race day or a public open day, people will potentially be more interested in coming to the track.
You're right... Silverstone is a struggling track, and I think being recreated in popular games is a great way to get it back as it once was. With Damon Hill now the president of the BRDC, we might have some luck.
Spa would be great (as a track).
Very challenging and very fast track.
On most sims I owned my first driving was always on Spa (well I mostly had F1 sims) and after that at Monaco. But I think Spa would be difficult as they seem to be in finacial difficulties and I can imagine that they wanna get paid for such things like track license.
Lack of real tracks is a major disadvantage, Eric's designs are cool and could very well be real tracks somewhere on the globe but they just aren't the same as the tracks we've gotten used to in other sims (or even in real life).
I've always liked tracks like Magny Cours, Spa and Brands Hatch in various sims (games). There's that little something in doing numerous laps on a track you know is fairly accurate to real life. No fantasy track can provide the feeling..
No, I wouldn't be satisfied (for long) with those jerky, jagged conversions of conversions of some old track models that you can download for other sims - LFS has spoiled me quality wise, but it lacks a lot of content.
EDIT: Imagining the money & hours that would go into making a real track into LFS with the same quality the fantasy tracks are, it would take ages. I can't see it happening, and it makes me sad.
Agreed. The devs don't have the money for licenses and time for modelling. Very small dev team. The only way I see it happening is either large sales increases or aqcuring licenses for very cheap, anyway modelling would take a lot of Eric's time and effort.
Right now LFS has very passive (if non-existent) marketing strategy. On one hand it is good that the devs are not so much after money, but after realistic physics and full independence over their product.
On the other hand I want LFS to be bigger, to have more sales, and ultimately I want them to have enough money to get some licenses for real tracks and to hire someone to speed up the development.
The devs seems to be somewhat perfectionists, which is good. But I think it would be reasonable to start marketing LFS after S2 final to gain more sales and have enough money to speed up the development. If someone still thinks that S3 will come in two or three years, I think they will be very disappointed at some point, because with this small team it will take 7-10 years to get to S3 final, I'm sure about it.
I don't want the ride to end . I'd like to have S3 in three years rather than in 10 though . We've already seen what the delays did to the part of community. I'm only saying I'd like S3 sooner rather that later, but no way at the price of giving up their principles: realistic physics, good quality and staying independant
i am workin in 3d for 15 years and it is my professional orientation and i would give my extra time to lfs community or erik if he need help on modeling stuff.... but i dont think that's his problem ... more like geting licence for all the stuff is bigger problem
As far as I know, Monaco would be a possible without a licence as it is just a collection of public roads. Or adelaide. I know they would be a pain to model.
As for the tracks with less corners being driven more, I admit I am a great westhill fan.
I don't want a real F1 track... half of them are flavourless now. I wish that instead of Hermann Tilke designing new F1 tracks, a real-life westhill would be great. Oh wait, we have Oulton Park, don't we .
I brake four times to go round Snetterton and three for Brands Hatch... I think the concept of throttle-strait, brake-corner is very much a misconception, most tracks i've raced have featured a number of corners and curves which did not require the use of brakes.
In what? Braking obviously for Paddock, Druids, Graham Hill but not for Surtees?
I agree that corner - throttle - straight - brake - corner maybe a misconception but often using the brakes can be faster, either to balance the car or take the ideal line. Watching Morgans at Donnington yesterday the fastest driver from the Craners to McLeans was definatley the driver who tapped the brakes in the second Craner (about the only one braking) which let him take a much faster line through the Old Harpin.