The online racing simulator
Hidden servers are not hidden [fixed]
example user "123" is on hidden server "ABC"

you can do
/w find 123

and you get
LFSW - 123 is at 00414243

and then simply check ASCII table (hex values)
00 41 42 43
0 A B C

you can instantly get server name if its up to 4 chars long. Its a bit more complicated if its longer...

So, to use better hash algorithm or don't return dat server code?
fixed

FGED GREDG RDFGDR GSFDG