Hi!
Does anyone have that protocol reverse-engineered?
I'm thinking about few ideas like proxy for few server to allow load-balancing players and/or connect between few servers without exiting them or abandoned LFSTV project/idea.
I think devs won't public protocol specification and/or whole dedi source code so that's why I ask for home made protocol docs.
Does anyone have that protocol reverse-engineered?
I'm thinking about few ideas like proxy for few server to allow load-balancing players and/or connect between few servers without exiting them or abandoned LFSTV project/idea.
I think devs won't public protocol specification and/or whole dedi source code so that's why I ask for home made protocol docs.