Dear programmers,
I am working on a program for the LFS Sumo server, and we also plan to dynamically shrink the playing area via forbidden zones.
I have been fiddling around with the IS_AXM packet a little, and managed to place an object, but what I am struggling with to set the radius of the forbidden zone.
My ObjectInfo:
I found that Index 254 is a marshall, but I'm not sure how to set the radius. Is it possible at all? When I place a marshall via Shift+u (when I listen to IS_AXM packets in the InSim) there also doesn't seem to be any radius settings in there.
I am working on a program for the LFS Sumo server, and we also plan to dynamically shrink the playing area via forbidden zones.
I have been fiddling around with the IS_AXM packet a little, and managed to place an object, but what I am struggling with to set the radius of the forbidden zone.
My ObjectInfo:
Heading = 128,
Index = 254,
X = 20,
Y = 1500,
Zbyte = 0,
I found that Index 254 is a marshall, but I'm not sure how to set the radius. Is it possible at all? When I place a marshall via Shift+u (when I listen to IS_AXM packets in the InSim) there also doesn't seem to be any radius settings in there.