Hello everybody...
I started a personal project, based on T-Ronx LFS_External (https://www.lfs.net/forum/thread/30012). Actualy, I'm trying to add some new packets, as this application library is a bit old. So, basically I added IS_OBH on its library, as follow:
On Packets.cs
Then I made some changes on InSimInterface.cs
And included these codes (of course on correct part, I think )
)
And finally updated Flags.cs
After compiling, I've loaded this new library on LFS_External and called it on InSim sets:
Everything works fine. All packets I added before are working. But when I hit an object (when supposed to have this packet), my app crashes:

I already tried a lot of things, from debug to compile a new library, but unsuccessful. Anyone has a clue about what I'm doing wrong with this packet?
Thanks in advance =D
                
                    
            I started a personal project, based on T-Ronx LFS_External (https://www.lfs.net/forum/thread/30012). Actualy, I'm trying to add some new packets, as this application library is a bit old. So, basically I added IS_OBH on its library, as follow:
On Packets.cs
[StructLayout(LayoutKind.Sequential)]
        public struct CarContOBJ // 8 bytes : car in a contact with an object
        {
            public byte Direction; // car's motion if Speed > 0 : 0 = world y direction, 128 = 180 deg
            public byte Heading;   // direction of forward axis : 0 = world y direction, 128 = 180 deg
            public byte Speed;     // m/s
            public byte Sp3;
            short X;            // position (1 metre = 16)
            short Y;            // position (1 metre = 16)
        };
        [StructLayout(LayoutKind.Sequential)]
        public struct IS_OBH // OBject Hit - car hit an autocross object or an unknown object
        {
            internal byte Size;      // 24
            internal byte Type;      // ISP_OBH
            public byte ReqI;      // 0
            public byte PLID;      // player's unique id
            public string SpClose;   // high 4 bits : reserved / low 12 bits : closing speed (10 = 1 m/s)
            public string Time;      // looping time stamp (hundredths - time since reset - like TINY_GTH)
            CarContOBJ C;
            public short X;            // as in ObjectInfo
            public short Y;            // as in ObjectInfo
            public byte Sp0;
            public byte Sp1;
            public byte Index;     // AXO_x as in ObjectInfo or zero if it is an unknown object
            public byte OBHFlags;  // see below
        }Then I made some changes on InSimInterface.cs
case Enums.Packets.ISP_OBH:
                            {
                                LFS_External.Packets.IS_OBH is_obh = new LFS_External.Packets.IS_OBH();
                                is_obh = (LFS_External.Packets.IS_OBH)Util.DataToPacket(destinationArray, is_obh);
                                if (this.OBH_Received != null)
                                {
                                    this.OBH_Received(is_obh);
                                }
                                goto Label_0AB9;
                            }And included these codes (of course on correct part, I think
 )
)public event OBH_EventHandler OBH_Received;public delegate void OBH_EventHandler(LFS_External.Packets.IS_OBH OBH);And finally updated Flags.cs
[Flags]
        public enum InSimFlags : byte
        {
            ISF_LOCAL = 4,
            ISF_MCI = 0x20,
            ISF_CON = 64,
            ISF_OBH = 128,
            ISF_MSO_COLS = 8,
            ISF_NLP = 0x10,
            ISF_RES_0 = 1,
            ISF_RES_1 = 2
        }After compiling, I've loaded this new library on LFS_External and called it on InSim sets:
InSimSettings Settings = new InSimSettings("127.0.0.1", 29999, 0, Flags.InSimFlags.ISF_MSO_COLS | Flags.InSimFlags.ISF_MCI | Flags.InSimFlags.ISF_OBH, '!', 500, AdminPW, "TestProject", 5);Everything works fine. All packets I added before are working. But when I hit an object (when supposed to have this packet), my app crashes:

I already tried a lot of things, from debug to compile a new library, but unsuccessful. Anyone has a clue about what I'm doing wrong with this packet?
Thanks in advance =D