Currently, if you are in Autocross layout (closed laps, sprint, time attack.. however you call it) trying to spawn multiple cars using JRR_SPAWN, it will only spawn one car and for other cars it gives "Could not join : Start is blocked" message even if you specify separate positions for each car.
It would be nice if we could set IS_JRR packet to ignore this protection. I'm trying to make a dual start system but this protection makes it impossible if I want to use in-game timer and don't want to make custom one.
It would be nice if we could set IS_JRR packet to ignore this protection. I'm trying to make a dual start system but this protection makes it impossible if I want to use in-game timer and don't want to make custom one.