WARNING: THIS IS A TEST
THIS DOES NOT CONTAIN NEW TYRE PHYSICS OR THE NEW GRAPHICS SYSTEM
PLEASE TEST BEFORE YOU POST
THIS PATCH IS NOT COMPATIBLE WITH VERSION U
Hello Racers,
Here is a new test patch: 0.6U25
The changes are listed below.
0.6U25 is NOT COMPATIBLE with 0.6U
- You can NOT connect online with 0.6U
- You CAN play replays from 0.6U
Please back up or rename your LFS.exe from version U so you can revert to it if necessary.
Changes from 0.6U23 to 0.6U25: COMPATIBLE WITH U23
Steering:
Road cars now have 900 degrees steering range with default setup
XF and UF GTR have 540 degrees steering range with default setup
Updated and fixed steering animations to cover new steering range
Removed option "Move view with animation" which had little effect
FIX for new bug: Steering wheel could turn too far with some setups
FIX for new bug: Switching setups while driver visible could crash
Training:
FIX: AI changed to low fuel load if overtaking lesson restarted
FIX: AI skill / admin commands no longer processed during training
FIX: Training lesson did not end if replay saving was interrupted
FIX: Refuelling depended on refuelling allowed in single player
FIX: Logo was visible under title during lesson replay
Misc:
Removed debug message "Replay name : temp_mpr"
Saving replay name now shown beside option in Options - Game
Blocked messages remain blocked when returning from game to lobby
Command /block [0/1/2] : block user messages (like the minus key)
InSim:
IS_RES: TTime in qualifying now indicates time in session
IS_RES: PLID is now zero if the player has left the race
OutSim:
OutSim packet is documented in docs\OutSimPack.txt
Added steering torque as additional field in new OutSim
All data options can be switched on with OutSim Opts 1ff
Translations:
More updated translations. Thank you very much, translators.
Changes from 0.6U16 to 0.6U23: NEW INCOMPATIBLE VERSION
Multiplayer prediction:
Position packet now includes contact patch offset for each tyre
Wear and temperature packet is more frequent and more accurate
Pit stops:
Command /canrefuel (no/yes) to set refuelling allowed in pit stops
Damage repair not required when changing tyre pressure or compound
New ALTERNATE setup configuration for the five GTR cars:
Selecting the new config in XRR/FZR/FXR decreases tyre width a bit
With alternate config, narrower tyres may be selected (adds offset)
Also ROAD_SUPER, ROAD_NORMAL, HYBRID, KNOBBLY tyres may be selected
High "Maximum Lock" is possible in XRR/FZR with narrower wheels
XR GTR in ALTERNATE config has H-pattern shifter
Tyre choices and steering lock:
XFR and UFR maximum steering lock increased to 30 degrees
LX4 and LX6 maximum steering lock increased to 45 degrees
Single seater racing cars can now use ROAD_SUPER tyres
Steering wheel turn amount changes with maximum lock
New handling for 'CAR.lfs' and 'shift_type.lfs' scripts:
LFS runs 'road.lfs' / 'sequential.lfs' / 'paddle.lfs' directly
(previously these scripts were called from a CAR.lfs script)
This is done after loading a car and immediately before CAR.lfs
Commands to run these scripts from another script are ignored
Controls:
Handbrake strength is now separately adjustable
Graphics:
Avoid upward lighting related to ground colour in internal views
InSim:
Config byte added to IS_NPL packet indicates setup configuration
IS_CPP Pos is now relative to "Centre view" not the user setting
IS_NPL RWAdj / FWAdj indicate rear / front tyre width reduction
New bytes set if /showfuel=yes: IS_NPL Fuel / IS_PIT FuelAdd
IS_SPX and IS_LAP new byte Fuel200 indicates fuel remaining
Interface:
Tyre size displayed in Tyres tab in Garage
Brakes / TC tab in garage separated into two columns (e.g. FZ50)
FIX: Heat in garage car's tyres was not updated when tyre changed
Virtual steering gauge hidden if live settings or pit instructions
New fuel options can be filtered and are visible on selected host
When alternative config is selected F12 display shows tyre size
/press and /shift commands now support 'minus' as parameter
minus key (block messages) now works in free view mode
Misc:
Maximum number of layout objects increased to 2400
You can now add up to 32 local drivers (real + ai) in multiplayer
Restored code preventing 2 cars joining autocross within 3 seconds
FIX: Wrong warning "Road tyres on rallycross track" in hotlapping
Translation update for help.txt:
host_cars - max is now 32
guest_cars - max is now 32
max_packs - max is now 12
mip_bias - default settings now -0.5 / -1.0 / -1.5 / -2.0
Translations:
Many updated translations. Thank you, translators.
Changes from 0.6U to 0.6U16: FINAL VERSION COMPATIBLE WITH 0.6U
Interface:
Pit speed limit is shown when car speed is below 2/3 of limit
Yellow and blue flags now alternate with RCM or penalty message
Prevented auto-repeat on block message and light switching keys
Command /spectv no - prevent selecting TV camera on spectate
Momentary flick to rear view after SHIFT+R is now avoided
Avoided downshift after pressing SHIFT+X to exit free view
In fact any 'key held' function after SHIFT+key is prevented
F12 pit instructions:
Pressure change with new tyre no longer counts as SETUP CHANGES
A new 'cancel' option beside the 'setup changes requested' line
Settings that will be adjusted are now shown in light red colour
FIX: rear tyre pressure was limited by front tyre pressure limits
FIX: symmetric pressure/camber request remained after pit stop
Multiplayer:
Maximum packets per second (/pps) has been increased to 12
Rolling resistance included in catch-up phase of prediction
Reduced steering glitch each time a position packet is received
Position packets are sent more frequently in response to steering
Command /showfuel (no/yes) allows remote car fuel load to be seen
More accurate transmission of fuel load from local to remote car
Most admin commands with parameter omitted report current value
Easier to set up LAN race: local IP address is shown on host screen
You can enter the local network computer name instead of IP address
FIX: Remote cars with worn tread could wrongly get a puncture
FIX: Car on pit speed limiter sent maximum packets per second
FIX: Stop-go penalty caused car to get stuck in custom pit stop
FIX: Remote car's tyre temperature over 200 appeared black (cold)
FIX: Remote tyre temperatures increased too slowly in skid or spin
InSim:
IS_CPP FOV can now be used in-car but not smoothed (0 = no change)
InSim NLP / MCI minimum time interval reduced to 10 ms (was 40 ms)
FIX: It was possible to miss IS_PSF packet after taking over car
FIX: STime in IS_PSF packet was wrong after car was taken over
FIX: Free view roll is now reported in InSim IS_CPP packet
CPU usage display:
In Graphics or Misc options (in-game) click car icon then 'P'
You can now see CPU usage for Physics, Draw, Prediction, etc.
The "Pred" line shows CPU usage for prediction of remote cars
Prediction time also shows up in an MPR if /mprlag is set
Support for live multiplayer replays:
Replay identified as live when starting to watch an unfinished MPR
Does not exit replay after fast forwarding to current time
Catch up to live position by clicking >| button
Skins can be downloaded while watching a live replay
Save replay while temp_mpr is being viewed - copy instead of rename
Start new mpr while temp_mpr is in use - tries temp_mpr_1 (up to 9)
/mprflush X to flush mpr to file every X seconds (0 = disable)
MPR / SPR are prevented from being named temp_mpr / temp_spr
VR:
Updated OpenVR to version 1.10.30
Improved timing of obtaining view each frame
New "Antialiasing" option to select 4x or 8x multisampling
New "Resolution adjustment" slider (also known as supersampling)
Names over cars could fade differently in each eye in Pimax headset
Virtual keyboard is shown at dialog height if no dialog is visible
Space bar VR click auto disabled when you type with real keyboard
FIX: Head tracking / mirrors wrong if car leaned with horizon lock
FIX: Free view FOV was wrong after entering VR in free view
FIX: Names above cars looked wrong in Pimax headsets
FIX: Some trees looked wrong in Pimax headsets
Skin downloads:
Faster skin downloads when joining server (and auto updater)
Slightly faster skin downloads when driver joins race in-game
FIX: Skin downloading could get stuck after a large header
MPR debug commands:
/mprlag X simulates online packet delay of X ms (+ no smoothing)
/mprsmooth X (0 or 1) to disable or enable input smoothing
Views:
Horizon lock now has a strength slider option
View filter time maximum value increased to 1 second
Improved key control (4/5/6/7) of free view field of view
Three screens are now assumed when aspect ratio is 4:1 (was 3:1)
Free view mode minimum field of view reduced from 10 to 2 degrees
FIX: Filtered view went wrong with low filter time + replay speedup
Graphics:
Car shadows now use anisotropic filtering to reduce shimmering
Increased distance for car subobjects to become invisible
Controls:
Gearshift debounce setting now applies to all controller buttons
Mouse X and Y sensitivity (in Axes tab) lower limit reduced to 0.5
FIX: Rare manual shift at high speed to 1st/rev during auto shift
Force Feedback:
New settings are available under Axes / FF in Options - Controls
FF Steps maximum value is now 10000 (the maximum in DirectInput)
FF Rate is now controlled by a user setting (25 / 50 / 100 Hz)
More telemetry data for OutSim:
Enable by setting the OutSim Opts value in cfg.txt
All data options can be switched on with the value ff
The new data is documented in a header file OutSimPack.h
Misc:
When LFS is set to close the reason is logged to deb.log file
Added a little more logging about D3D initialisation to deb.log
CAR.lfs scripts are reliably run when user car is spawned or reset
FIX: Memory leak related to threads (most often for skin download)
FIX: Replays from old Westhill before 2015 now marked as obsolete
FIX: Driver names ending with a lead byte could corrupt text
FIX: Issues with driver names ending with caret character
INSTALLATION:
A FULL version of LFS 0.6U must already be installed
To install the PATCH using the SELF EXTRACTING ARCHIVE:
1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way
NOTE: You can see if the patch is correctly installed when you run
the program (LFS.exe). At the bottom of the entry screen: 0.6U25
DOWNLOADS:
IF YOU ALREADY HAVE 0.6U:
PATCH 0.6U TO 0.6U25 (SELF EXTRACTING ARCHIVE)
www.lfs.net/file_lfs.php?name=LFS_PATCH_6U_TO_6U25.exe (1.8 MB)
FOR HOSTING ONLY:
DEDICATED HOST 0.6U25 (non-graphical version for hosting only):
www.lfs.net/file_lfs.php?name=LFS_S3_DCON_6U25.zip (1.8 MB)
THIS DOES NOT CONTAIN NEW TYRE PHYSICS OR THE NEW GRAPHICS SYSTEM
PLEASE TEST BEFORE YOU POST
THIS PATCH IS NOT COMPATIBLE WITH VERSION U
Hello Racers,
Here is a new test patch: 0.6U25
The changes are listed below.
0.6U25 is NOT COMPATIBLE with 0.6U
- You can NOT connect online with 0.6U
- You CAN play replays from 0.6U
Please back up or rename your LFS.exe from version U so you can revert to it if necessary.
Changes from 0.6U23 to 0.6U25: COMPATIBLE WITH U23
Steering:
Road cars now have 900 degrees steering range with default setup
XF and UF GTR have 540 degrees steering range with default setup
Updated and fixed steering animations to cover new steering range
Removed option "Move view with animation" which had little effect
FIX for new bug: Steering wheel could turn too far with some setups
FIX for new bug: Switching setups while driver visible could crash
Training:
FIX: AI changed to low fuel load if overtaking lesson restarted
FIX: AI skill / admin commands no longer processed during training
FIX: Training lesson did not end if replay saving was interrupted
FIX: Refuelling depended on refuelling allowed in single player
FIX: Logo was visible under title during lesson replay
Misc:
Removed debug message "Replay name : temp_mpr"
Saving replay name now shown beside option in Options - Game
Blocked messages remain blocked when returning from game to lobby
Command /block [0/1/2] : block user messages (like the minus key)
InSim:
IS_RES: TTime in qualifying now indicates time in session
IS_RES: PLID is now zero if the player has left the race
OutSim:
OutSim packet is documented in docs\OutSimPack.txt
Added steering torque as additional field in new OutSim
All data options can be switched on with OutSim Opts 1ff
Translations:
More updated translations. Thank you very much, translators.
Changes from 0.6U16 to 0.6U23: NEW INCOMPATIBLE VERSION
Multiplayer prediction:
Position packet now includes contact patch offset for each tyre
Wear and temperature packet is more frequent and more accurate
Pit stops:
Command /canrefuel (no/yes) to set refuelling allowed in pit stops
Damage repair not required when changing tyre pressure or compound
New ALTERNATE setup configuration for the five GTR cars:
Selecting the new config in XRR/FZR/FXR decreases tyre width a bit
With alternate config, narrower tyres may be selected (adds offset)
Also ROAD_SUPER, ROAD_NORMAL, HYBRID, KNOBBLY tyres may be selected
High "Maximum Lock" is possible in XRR/FZR with narrower wheels
XR GTR in ALTERNATE config has H-pattern shifter
Tyre choices and steering lock:
XFR and UFR maximum steering lock increased to 30 degrees
LX4 and LX6 maximum steering lock increased to 45 degrees
Single seater racing cars can now use ROAD_SUPER tyres
Steering wheel turn amount changes with maximum lock
New handling for 'CAR.lfs' and 'shift_type.lfs' scripts:
LFS runs 'road.lfs' / 'sequential.lfs' / 'paddle.lfs' directly
(previously these scripts were called from a CAR.lfs script)
This is done after loading a car and immediately before CAR.lfs
Commands to run these scripts from another script are ignored
Controls:
Handbrake strength is now separately adjustable
Graphics:
Avoid upward lighting related to ground colour in internal views
InSim:
Config byte added to IS_NPL packet indicates setup configuration
IS_CPP Pos is now relative to "Centre view" not the user setting
IS_NPL RWAdj / FWAdj indicate rear / front tyre width reduction
New bytes set if /showfuel=yes: IS_NPL Fuel / IS_PIT FuelAdd
IS_SPX and IS_LAP new byte Fuel200 indicates fuel remaining
Interface:
Tyre size displayed in Tyres tab in Garage
Brakes / TC tab in garage separated into two columns (e.g. FZ50)
FIX: Heat in garage car's tyres was not updated when tyre changed
Virtual steering gauge hidden if live settings or pit instructions
New fuel options can be filtered and are visible on selected host
When alternative config is selected F12 display shows tyre size
/press and /shift commands now support 'minus' as parameter
minus key (block messages) now works in free view mode
Misc:
Maximum number of layout objects increased to 2400
You can now add up to 32 local drivers (real + ai) in multiplayer
Restored code preventing 2 cars joining autocross within 3 seconds
FIX: Wrong warning "Road tyres on rallycross track" in hotlapping
Translation update for help.txt:
host_cars - max is now 32
guest_cars - max is now 32
max_packs - max is now 12
mip_bias - default settings now -0.5 / -1.0 / -1.5 / -2.0
Translations:
Many updated translations. Thank you, translators.
Changes from 0.6U to 0.6U16: FINAL VERSION COMPATIBLE WITH 0.6U
Interface:
Pit speed limit is shown when car speed is below 2/3 of limit
Yellow and blue flags now alternate with RCM or penalty message
Prevented auto-repeat on block message and light switching keys
Command /spectv no - prevent selecting TV camera on spectate
Momentary flick to rear view after SHIFT+R is now avoided
Avoided downshift after pressing SHIFT+X to exit free view
In fact any 'key held' function after SHIFT+key is prevented
F12 pit instructions:
Pressure change with new tyre no longer counts as SETUP CHANGES
A new 'cancel' option beside the 'setup changes requested' line
Settings that will be adjusted are now shown in light red colour
FIX: rear tyre pressure was limited by front tyre pressure limits
FIX: symmetric pressure/camber request remained after pit stop
Multiplayer:
Maximum packets per second (/pps) has been increased to 12
Rolling resistance included in catch-up phase of prediction
Reduced steering glitch each time a position packet is received
Position packets are sent more frequently in response to steering
Command /showfuel (no/yes) allows remote car fuel load to be seen
More accurate transmission of fuel load from local to remote car
Most admin commands with parameter omitted report current value
Easier to set up LAN race: local IP address is shown on host screen
You can enter the local network computer name instead of IP address
FIX: Remote cars with worn tread could wrongly get a puncture
FIX: Car on pit speed limiter sent maximum packets per second
FIX: Stop-go penalty caused car to get stuck in custom pit stop
FIX: Remote car's tyre temperature over 200 appeared black (cold)
FIX: Remote tyre temperatures increased too slowly in skid or spin
InSim:
IS_CPP FOV can now be used in-car but not smoothed (0 = no change)
InSim NLP / MCI minimum time interval reduced to 10 ms (was 40 ms)
FIX: It was possible to miss IS_PSF packet after taking over car
FIX: STime in IS_PSF packet was wrong after car was taken over
FIX: Free view roll is now reported in InSim IS_CPP packet
CPU usage display:
In Graphics or Misc options (in-game) click car icon then 'P'
You can now see CPU usage for Physics, Draw, Prediction, etc.
The "Pred" line shows CPU usage for prediction of remote cars
Prediction time also shows up in an MPR if /mprlag is set
Support for live multiplayer replays:
Replay identified as live when starting to watch an unfinished MPR
Does not exit replay after fast forwarding to current time
Catch up to live position by clicking >| button
Skins can be downloaded while watching a live replay
Save replay while temp_mpr is being viewed - copy instead of rename
Start new mpr while temp_mpr is in use - tries temp_mpr_1 (up to 9)
/mprflush X to flush mpr to file every X seconds (0 = disable)
MPR / SPR are prevented from being named temp_mpr / temp_spr
VR:
Updated OpenVR to version 1.10.30
Improved timing of obtaining view each frame
New "Antialiasing" option to select 4x or 8x multisampling
New "Resolution adjustment" slider (also known as supersampling)
Names over cars could fade differently in each eye in Pimax headset
Virtual keyboard is shown at dialog height if no dialog is visible
Space bar VR click auto disabled when you type with real keyboard
FIX: Head tracking / mirrors wrong if car leaned with horizon lock
FIX: Free view FOV was wrong after entering VR in free view
FIX: Names above cars looked wrong in Pimax headsets
FIX: Some trees looked wrong in Pimax headsets
Skin downloads:
Faster skin downloads when joining server (and auto updater)
Slightly faster skin downloads when driver joins race in-game
FIX: Skin downloading could get stuck after a large header
MPR debug commands:
/mprlag X simulates online packet delay of X ms (+ no smoothing)
/mprsmooth X (0 or 1) to disable or enable input smoothing
Views:
Horizon lock now has a strength slider option
View filter time maximum value increased to 1 second
Improved key control (4/5/6/7) of free view field of view
Three screens are now assumed when aspect ratio is 4:1 (was 3:1)
Free view mode minimum field of view reduced from 10 to 2 degrees
FIX: Filtered view went wrong with low filter time + replay speedup
Graphics:
Car shadows now use anisotropic filtering to reduce shimmering
Increased distance for car subobjects to become invisible
Controls:
Gearshift debounce setting now applies to all controller buttons
Mouse X and Y sensitivity (in Axes tab) lower limit reduced to 0.5
FIX: Rare manual shift at high speed to 1st/rev during auto shift
Force Feedback:
New settings are available under Axes / FF in Options - Controls
FF Steps maximum value is now 10000 (the maximum in DirectInput)
FF Rate is now controlled by a user setting (25 / 50 / 100 Hz)
More telemetry data for OutSim:
Enable by setting the OutSim Opts value in cfg.txt
All data options can be switched on with the value ff
The new data is documented in a header file OutSimPack.h
Misc:
When LFS is set to close the reason is logged to deb.log file
Added a little more logging about D3D initialisation to deb.log
CAR.lfs scripts are reliably run when user car is spawned or reset
FIX: Memory leak related to threads (most often for skin download)
FIX: Replays from old Westhill before 2015 now marked as obsolete
FIX: Driver names ending with a lead byte could corrupt text
FIX: Issues with driver names ending with caret character
INSTALLATION:
A FULL version of LFS 0.6U must already be installed
To install the PATCH using the SELF EXTRACTING ARCHIVE:
1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way
NOTE: You can see if the patch is correctly installed when you run
the program (LFS.exe). At the bottom of the entry screen: 0.6U25
DOWNLOADS:
IF YOU ALREADY HAVE 0.6U:
PATCH 0.6U TO 0.6U25 (SELF EXTRACTING ARCHIVE)
www.lfs.net/file_lfs.php?name=LFS_PATCH_6U_TO_6U25.exe (1.8 MB)
FOR HOSTING ONLY:
DEDICATED HOST 0.6U25 (non-graphical version for hosting only):
www.lfs.net/file_lfs.php?name=LFS_S3_DCON_6U25.zip (1.8 MB)