The online racing simulator
#1 - HX7
Problem when read CAR_info.bin files
I'm trying to read some data of the cars in LFS such as inertia matrix through opening the CAR_info.bin files in Ultra Edit.
Then I get the inertia matrix of XRT:

[8D78FE44 667A69C1 A62F6A40]
[667A69C1 4CAD0944 7B92FC42]
[A62F6A40 7B92FC42 56A01145]

And make floats converted to decimal:

[-7.67E-31 16411073 -6.09E-16]
[16411073 11340100 9632834 ]
[-6.09E-16 9632834 10490181 ]

We can see I_yx = I_xy , I_zx = I_xz , I_zy = I_yz ,which indicates that the matrix is correct.
However, the value seems incredibly large, as we know the inertia of Yaw/Pitch should be around 2000kgm^2 in a 1200kg car.

I also read some other data but all the data doesn't make sense.
You can see the data in the pictures attached below.

Does anyone know where the problem is? Thanks a lot in advance!
Attached images
car info problem.jpg
car info problem2.jpg
#2 - w126
Sorry to reopen the subject...
Can anyone help me understand this information please?

Body matrix of UF1:
0.9999993 5.044494E-04 1.048714E-03
5.024279E-04 0.999998 1.927014E-03
-1.049684E-03 -1.926485E-03 0.9999976

and the position of the reference point :
X= 3.052E-05, Y=1.80054E-03, Z=0.1132355
(except the Z = reference point at 11 cm from the ground, the rest is about zero but compared to what!?)
may be the COG point wich is an info findable in Editor

FGED GREDG RDFGDR GSFDG