The online racing simulator
VM.Timeattack
(19 posts, started )
VM.Timeattack


About VM:


Server: lfs://join=VM.Timeattack

Website: https://www.velocitymsports.com
Discord: https://discord.com/invite/7QhkfBJ

Velocity Motorsports is a casual all-around simracing team founded 2/2/2019 by Dlocky (finland69) and Dan190NL (Bass-Driver).

The Team at first was supposed to be for a few friends who wanted to drive and enjoy the game together,
but during the last year it has been growing more than any of us expected. It have led us into starting
new different servers, frequently updating our LFSLapper scripts and in general, being more active in LFS.

Instead of being the most competitive team out there, our main goal is to deliver friendly and easily accessible servers for everyone to enjoy. We are not expecting our members to be the fastest/best drivers out there, but having friendly and mature attitude in any situations.

We are active in several disciplines like Race/Drift/Cruise and you may see VM tags in any kind of
Live For Speed Servers.

All of our servers are powered by LFSLapper.

Server Info:
  • Set the fastest time with every car, if possible.
  • Layouts may contains 1 to 6 differend stages. From 100% tarmac to 100% gravel.
  • Track/layout combo may change 1 or 2 times a week.
  • Type !help to additional information about the server.
  • Type !times to see the timetable.
  • Type !report to report a player or a bug.
  • Players using Cheats/Hacks will be banned from all of our servers

    We are frequently updating the insim to smash bugs or adding new features
Insim Features:
  • LFSLapper Insim library
  • HUD with info about your time/stage
  • Startline System incl False start protection
  • Custom Timings
  • Object Penalty's
  • Yellow Flag system for each stage (slow/stopped drivers)
  • Splittimes
  • Theoretical Personal Best
  • Time Difference between currenttime (incl penalty's) and Personal Best
  • TimeTable with detailed time information
  • Help Menu with server & user info
  • License Points system
  • Achievement system.
  • Objectives system.
  • Discord messages. https://discord.com/invite/7QhkfBJ
Insim pictures:






Attached images
Achievements#1.jpg
Hud Explanation.jpg
Playerstats#1.jpg
StartSequence_#1.png
TimeTable#1.jpg
TimeAttack Insim update:

V2.3(30-06-2020)

New: Auto Track/Layout & TimeTable Changer system. (admincommand)
New: Virtual Startlights for admins, Startlight status check

Changed: New false start detection to prevent big headstarts.

Fix: Rare startlight hangs (Attempt #1)
Fix: small timetable fixes
Fix: No WR set after driving the very first Stage/Car combo.

Delete: Multiplayer code.

Insim Progress:

https://trello.com/b/VVkfGslk/timeattack-insim
Looks very promising, good luck!
Thanks kristofferandersen Smile

Our totalstats of today.

We reached 866 unique visitors.
Here are some stats.



On 21th of june we had 812 unique visitors.
With this rate we might reach our goal of 1000 visitors this year.
Attached images
totalstats_#2.PNG
New TA insim update:

V2.4(14-07-2021)

-Add: [TimeTable]: WR list button. Displays list with the current WR times
-Add: [HUD] : Report button.
-Update: [Live Timing] Updated buttons with sector/total timedifference
-Update: [HUD] : StageProgress percentage next to the sector counter
-Fix: [Sectors] :Prevent skipping sectors, will now count as a invalid run.
-Fix: [HUD]: Cursor shows when splitspeed is being displayed to the player.
-Delete: Some startsequence code.

Server: lfs://join=VM.Timeattack

Insim Progress: https://trello.com/b/VVkfGslk/timeattack-insim
New TimeAttack Insim Update + new Layout:


New TimeAttack insim update:

V2.5 (25-07-2021)
**New: New Layout **
-Powered by the new LFSLapper Insim Teleport System
-Build by Bass-Driver(Dan190NL) and Dlocky
-6 stages
-Easy/Medium Difficulty
-Short or Medium TimeLength

**New: Teleport System V1.**
-It teleports you to the correct stage or back to the Central Area.
-Timer set to 3 seconds before it teleports you.
-Warning message to leave the spawn location ASAP
-AutoX Light to indicate the status of the spawn location.

**New: Message what todo when you join the track**

Attached images
TPInsim#1.jpg
Few minor insim & website updates:

Server: lfs://join=VM.Timeattack
Website: https://www.velocitymsports.com
Discord: https://discord.com/invite/7QhkfBJ

V2.5.1 (26-07-2021)

New : [TimeTable] ToggleButton to Memorize Car/Username filter.
Update: [Commands] !showstats display your stats to everyone in the server
!stats<user> display stats of a player in the server


V2.5.2 (27-07-2021)

Update: [HelpMenu] Added list of Ranks
Update: [Commands] !stats or !stats <user> can be used now.
!stats = Globalmessage of your stats
!stats <user in server> = private message of userstats

Fix: Button overlap in !times when clicking on clicking between the stages
Removed: [Commands] !showstats

We are pleased to inform you, that we reached the 1000 unique visitors milestone on our server.

Thanks to all who joined and drove on our server.

Attached images
1kTA.png
#9 - Gunn
Congratulations on your visitor milestone.
We currently reached a unique visitor count of 1100+.
We thank you all for that.

BUT

Someone is having a laugh on the server. The WR lists from all the 6 stages are filled with the same name. That guy is damn quick.

Can someone beat his times??

Attached images
What.PNG
New version online.

V2.6(24-11-2021)
-Add: Modsupport
-Add: CarDamage (TestFase) , get damage while colliding with AutoX objects or Other cars
-Add: [Admincommands]: !amod/!dmod (Add/Delete mod to/from whitelist)
-Add: [PlayerCommand]: !fix (Fix cardamage)

-Update: [LFSLapper] Updated library to 7.0.9.0 Test #5
-Update: [TimeTable] changed design to support mods (SkinID)
-Update: [Top HUD] Small design changes.

New insim version:

V2.7(11-12-2021)
-Fix: Window overlap when using Timetable and Reportwindow at the same time.
-Fix: [Times] more efficient way to set/get WR Save when finishing with a WR/PB.(Rewrite)
-Update: [Times] New system to retrieve/save times from/to database (Rewrite)
-Update: [Times] Scheduled save local times to database ( every 15 min if anything has changes within the timetable (PB/WR))
-Update: [TimeTable]: Displays the current list of times of your current car, instead of total timelist.
-Update: [TimeTable]: Filter on 1 car instead of multiple car.
-Disabled [TimeTable]: WR List
-Removed: [TimeTable]: Username filter

Found this server last night and its brilliant, well done!
Thanks for the kind words.Smile
Nice job! Pleasure to drive here Smile ( Nex_ )
Thank you, much appreciated Big grin
New insim version:

Server: lfs://join=VM.Timeattack

V2.8.0 (21-01-2023)

Update: Helpmenu Overhaul, new fresh UI
Add: Shift+I feature to enable/disable TOP hud
Fix: No purple sectorscolor for first car/stage combo
Fix: Couldn't get WR Splittime after crossing a checkpoint.
Fix: You could report yourself in the reportsystem.

V2.9.0(28-04-2023)

Update: LFSLapper library updated to V7.0.9.4 Experimental, which is needed for some updates.
Update: Caution message instead of yellow blinking button that make the sectortimes disapear.
Update: TimeTable loader.
-Layoutloader function has been removed.
-Instead of accessing a window to load the timetable you have to load it by command. (!l <timetable name>)
This is a much faster way to load timetables for future events or track/layout changing.

Update: New option in TimeTable (!times)
Toggle between fastest time / the name of player to see who set the fastest time.

New: Top 10 leaderboard. Accessible from the top HUD.
New: Admins be able to load the TimeTable from Discord without joining the server (!l <timetable name>)
New: Rank window(!rank).
-Current Rank/Exp Points
-Total Distance
More coming in future updates

New methode to save/load these rank variables, more prepation must be done before releasing the insim on the public server. YAAY

New: Player settings menu in helpmenu
-Discord Ping (optional): Ping player on discord if the fastest time get beaten.
-Enable/Display Objective Window after finish the stage.
More coming in future updates

New insim version is live.

This version supports all available mods of LFS. (Be aware: Layout may not suitable for the vehicle you are driving).
This update gave me few headaches. LFSLapper and Arrays and numeric values.
Most of the changes are internally, but there are a few visual changes to the TopHUD and timetable !times.

V3.0.0(06-01-2024)

Global:
Add: System find the Best Sectortimes of each Car/Stage combo instead of the 1st place sectortimes.

Changed: Support all mods, instead of 120 mods. (Be Aware: Layout may not be suitable for all mods)
Changed: Folder/file structure changed. This reduce the time saving the stagetimes.
-Instead of have 6 stagetime files. each car/stage combo has its own file.
Changed: [HUD] Added Name of loaded TimeTable
Changed: [HUD] Added Name of current track configuration
Changed: [HUD] Added current stagenumner you are currently driving on
Changed: [HUD] Loadingbar percentage when loading the timetable. (Only by admins)
Changed: [HUD] Final Stagetime with penalty now shown when finishing the stage.
Changed: Alot of code cleanup.
Changed: Minor text changes.

Fixed: [HUD] Random sector colors
Fixed: [HUD] Minor character/color errors.
Fixed: Few admincommands could be executed by non-admins.

Removed: [HUD] Vehicle Damage system.
Removed: [Admin] ModList menu.

TimeTable:
Add: Sector times columns with the fastest times.
Add: TimeGap Column
Add: Best Sectortimes will be visible in purple color.
Add: Sutton with amount of records per stage and total.
Add: Name of TimeTable and track configuration.
Add: Click on the name of the player for the Gap between the Player and the other players in the list. Click again to disable it.

Disabled: More Information button (Splitspeeds, Date etc)
Disabled: List of cars

HelpMenu:
Changed: Removed a few adminscommands
Changed: Removed !reqmod command
Changed: Removed !fix command to reset vehicle damage (not actual damage)
Changed: Number of stages and name now shown in 'ServerInfo' Tab


VM.Timeattack
(19 posts, started )
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