I really hope that the process of development of physics will accelerate. To be honest, I don't understand anything in physics at all, but for me this is the best thing on the market. Few people can come close to your product in terms of the quality of physics. So the big question for me is what is wrong there? But you are the creator of your masterpiece, you see all the nuances. I hope that further development will not be long in coming and will not drag on for 2-10 years. I just want not much cosmetic quality in terms of visual graphics. Tire tracks on asphalt, grass and dirt. Live track, I understand that it is unrealistically difficult and will be hidden. Because there are many unfinished stages. I wish you success in all these stages. And find the best effective solutions to issues.!
I see the OutGaugePack has a spare bit available. Seeing all the packets and spare bits, i couldn't find any better solution than the bits for the OutGaugePack. Unless anyone else has a better solution?
I see DL_OILWARN is there, I've done some testing with it but has found out that it does nothing (unless i am missing something?) Perhaps it was just reserved for later use? My proposal is to use oilwarn (if not used for anything) and the spare, for clutch slip and engine damage.
// DL_x - bits for OutGaugePack DashLights and ShowLights
enum { DL_SHIFT, // bit 0 - shift light DL_FULLBEAM, // bit 1 - full beam DL_HANDBRAKE, // bit 2 - handbrake DL_PITSPEED, // bit 3 - pit speed limiter DL_TC, // bit 4 - TC active or switched off DL_SIGNAL_L, // bit 5 - left turn signal DL_SIGNAL_R, // bit 6 - right turn signal DL_SIGNAL_ANY, // bit 7 - shared turn signal DL_OILWARN, // bit 8 - oil pressure warning DL_BATTERY, // bit 9 - battery warning DL_ABS, // bit 10 - ABS active or switched off DL_SPARE, // bit 11 DL_NUM };
maybe I already forgot, but it seems, according to your words, you just have different physical folders with the code. and I have a suspicion that you either have no or very little experience with git. since this tool makes it very easy to work when merging code from different branches. it also allows you to quickly switch to different versions of the code, even when you put a tag on the release version of the game you can switch to this tag to catch errors submitted by users. sorry if it's wrong.
also, if you are already using git, it would be very informative to display commit messages in some branch for users who believe in you and hope that physics and graphics will be released in the next 10 years =) I still believe in the release of VW Scirocco
Im one of the weirdos who uses force viewer in garage when making a setup, it used to be shortcut F but now its a shortcut for front view, can we get another shortcut? Thanks
I made a note of these requests. It was important to get 0.7B out as soon as possible, for all the fixes and to support the new public review system. I still have quite a few things on paper here, both compatible and incompatible things. I'll be considering them to see if we need one more patch on the mods subject before I get stuck into the tyre physics.