Close. In fact it's probably right if you squint whilst reading it.
When you apply gearing to the engine torque output (including the gearing of the wheel itself) you end up with tractive effort curves (or wheel torque curves if you ignore the wheel diameter). These curves are road speed vs wheel force.
Most of the time they cross over. i.e. at some magic road speed the line for 1st crosses the line for 2nd and so on for each gear. This is the magic 'ideal shift point'. From that road speed you know the engine rpm in the first gear, which is your shift rpm for the gear. as each gear ratio is spaced differently then the crossover will happen at different engine rpms.
Some engines have gearing/torque curves which DON'T cross, and it's there engines that you have to rev to the maximum possible RPM and shift there (usually the redline unless you're a brave driver who has enough money for engine rebuilds
).
Some cars have gearing that will give a higher top speed in the penultimate gear, using top as an overdrive to keep revs down at cruising speeds. Again, the tractive effort curve can help you visualise this and set it up. Finally, a drag curve (combination of aero and rolling) can be overlayed on the tractive effort curve, and where this crosses top (or whatever gear you are interested in) is the top speed in that gear. If you run out of revs before it crosses a gear then your car is 'rev limited' in top speed, if it manages to cross then the car is 'drag limited'.
There you go - everything you need to know about gearing and performance estimation in one easy to read (*) post.
*May not be easy to read