Window pillars and other exterior details added. Added 3 different configs: Window pillar, Pillarless window, and a Pre-Production/Concept/Low Trim with different front grille and official colors: full white, full yellow, white with black vinyl top, yellow with black vinyl top and an orange-ish cream color, which is pre-production/low trim color.
Started to make interior in here, just as i said before, the car has common parts with Cosmo in real life, so my Dorito Astro 1000 was donor to this car, the interior floor taken from it and fitted to there with some vertex editing and knitting polys.
Donor car's interior, exterior&internal mirrors, rims and most other stuffs taken from Driv3r1142's Mazda Cosmo mod for Beam.NG Drive. Source Beam.NG Drive mod is fully modelled by the author, Driv3r1142. Look to below for the links of pictures for proof for taken permission:
Then started to modelling it in editor (im a blender noob yet ) this car is built on my Dorito Astro 1000 cuz both cars has similar specifications and common parts like mirrors and bumpers etc. thats why you can see the test fit pictures on my Dorito Astro 1000
This is my new japanese classic project, started to make this in few months ago, and its finished today. I'm gonna upload it on tomorrow. I decided to create this thread after everything finished. Mazda Cosmo's rarer and less known sister: 1969 Mazda R130 Luce. 1.3L twin rotor wankel engined beautiful pillarless coupe designed by Bertone, by Giurgetto Giugiaro. There isnt any blueprints of the car so i decided to draw blueprints by myself in photoshop, i found some photos of the car from google and put them in photoshop, then redefined the perspectives of photos with some editing and lens correction.
and imo we should be able to import the png textures which contains "~" character as well. that can make things easier when trying to reduce megapixels imo.