private void MCI_CarInformation(Packets.IS_MCI MCI) [COLOR=Red]<< I assume this is triggered when an MCI packet is received[/COLOR]
{
[COLOR=Lime]InSim.Send_BTN_CreateButton[/COLOR]([COLOR=Magenta]MCI[/COLOR].[COLOR=Blue]Speed[/COLOR] * mpsToMPH, Flags.ButtonStyles.ISB_LIGHT, 7, 66, 2, 67, 0010, Connections[[COLOR=DarkRed]GetConnIdx(Players[GetPlyIdx(MCI.PLID)[/COLOR]].UniqueID)].UniqueID, 2, false);
}
InSim.Send_BTN_CreateButton("^1You reset your car...", Flags.ButtonStyles.ISB_LIGHT, 7, 66, 2, 67, [b]BID_WHATEVER[/b], Connections[GetConnIdx(Players[GetPlyIdx(CRS.PLID)].UniqueID)].UniqueID, 2, false);