The online racing simulator
Searching in All forums
(31 results)
2
Esrever
S3 licensed
I saw a whiner and it sucked.


That's so true !
Esrever
S3 licensed
Or maybe we uses the same name for his skin as you use for yours and as a result he thinks you are using his skin to?
Esrever
S3 licensed
Hi there, check your post at BHM Smile

Probably a problem with different refresh rates with you new monitor.

Try this, open cfg.txt in your lfs folder and change [Start Windowed 0] to [Start Windowed 1] and try starting lfs again. This wil set your LFS to startup windowed. That wil enable you to reselect your refresh rate.

If this doesn't work, set [First Time] to 1 or delete the whole cfg.txt.
Esrever
S3 licensed
Congratulations
Esrever
S3 licensed
Joined april 2003, not active posting anymore.
I do check this forum every day (several times a day )

Same as Dizzy74 "waiting for s2 full release..."
Esrever
S3 licensed
And now for the complete answer . I remember asking the same question at RSC, got the following reply from Scawen:

Quote from Scawen@RSC :
Technical :

The blue and green bars (which move quickly) represent the number of "game packets" that have been already sent by each player but have not been "used". The "game" only eats game packets when it has them for all players, this is how the game model stays in sync. Going from left to right it starts with the host, then guest1, guest2 etc (as seen in the N list of connections). The green one is your own. When one player lags, you will see his reserve packets are at zero, and everyone else's go up and up at that point, while the game is not able to process game packets. The grey bars are the average of the other players bars, as seen by the other players, and transmitted to your pc for info. Note : car positions come in "pos packets" not game packets - pos packets are not "in-sync" and are processed immediately.

How to read the coloured bars :

1) all jumping up and down nicely, all have good connections.

2) one player keeps getting stuck at the bottom (others rise) then recovering - intermittent lag from that player to host.

3) all keep getting stuck at the bottom and only your green one going up - intermittent lag between you and the host (you aren't getting the other players' game packets).

4) extreme of (2) that player will time out.

5) extreme of (3) you will time out.

6) all bars going half way up the screen way above the red zone - bug!

2
FGED GREDG RDFGDR GSFDG