Thanks for the feedback Scawen.
But I have to agree with Soro here. He has valid points: in an unusual way, we are receiving A LOT of good racing sims lately. And while this is good for us, sim racers, it makes people shy away from LFS. Because right now they have a better product elsewhere. When we try to talk about LFS, people will just say: sim? That doesn't feel like a real car, so why should it be called a sim (talking about RWD cars)? And basically, we can't refute that.
I understand the spirit and the soul of LFS. That makes me like it a lot. But well, LFS
is a product. People pay money for the product. And people get upset when the product fails to deliver the expectations. This is somehow starting to happen with LFS.
I own GTL, will buy NKP and I am looking forward to GTR2. If they can fix the netcode, that will be a really fun experience to have. For you who doesn't like GTR or say that LFS is THE best without looking to other products, know you are wrong. In Brasil, the GTR league (
www.gtrbrasil.com) has a lot of professional drivers there. And a couple of them already played LFS. What is their opinion? That LFS has a lot of flaws in physics and that the setup part of the game isn't working how it does in real life. And they see that part of SIMULATION in the product I mentioned above.
Sorry about the long post, but while LFS is a great GAME, it IS losing space to other product that are being launched right now. And because of that, I believe the devs should aim their goals more directly. What could happen if they don't, and they probably won't (as Scawen said): the community will become smaller, until it gets to the point where the devs can't make a iving from this title. Yes, that is worst case scenario, but it is a possibility.
Take this as a constructive criticism and not as free flaming aimed to the devs or the game or the community. After all, I am a big fan of the product and I am a part of the community as well.