The online racing simulator
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hackerx
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I'm not InSim programmer (at least not yet), but had a quick look. Some things I noticed...

struct IS_NLP // Node and Lap Packet
{
.....
word NumNodes; // total number of nodes in the path
word FinishLine; // the node number of the finish line
....
};

So I understand two words NumNodes and FinishLine are sent in each IS_NLP/IS_MCI, but those cannot change during race? Why not have a special packet for track info, including there also nodes for split lines, possibly some other info about track (total length comes to mind)?

// RaceLaps (rl) : (various meanings depending on range)

// 0 : practice
// 1-99 : number of laps... laps = rl
// 100-190 : 100 to 1000 laps... laps = (rl - 100) * 10 + 100
// 191-238 : 1 to 48 hours... hours = rl - 190

Dunno, is there really need to squeeze this into one byte and also limit possible race lengths? Just word for laps and/or minutes would seem more logical. This is same also in replays so is it also what LFS internally uses?
Last edited by hackerx, .
hackerx
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LFS is so good that I want more!
hackerx
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Quote from Gener_AL (UK) :...as it is a beuatiful car as you will no doubt agree

Hmmm no, it's one of ugliest cars I've ever seen. But agreed that it's not suitable for racing at all. I guess it's very likely that its real life version drives as bad, as it's designed & built by some amateurs in backyard or something.
hackerx
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Didn't notice then, but only OLFSL server online now is 0.5V, so I guess that was the problem then.
hackerx
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Yesterday I was watching progress of OLFSL pool 1 race, and 4 people were shown as either "spectating" or "in pits", while they actually were racing.
hackerx
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For me in pool 2 shortest race ever - mysteriously slided off track in T1, and got some nice damage. Also apologies to somebody I hit in process, don't know who that was.
hackerx
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Quote from Arrow. :I hope you all can join us for the next series of Battle Of The Teams
please post comments, criticism and suggestions

For me this didn't seem worth joining, as only 10 teams could compete. So more teams next time?
hackerx
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I don't see much point in this, as you may go to pits right after joining the spectators anyway?
hackerx
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Minor thing with AIs. If AIs are added ingame with /ai command, all of them use same colours, same as 1st AI added with "Add AI driver" button on setup screen.
hackerx
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Quote from Ball Bearing Turbo :When you false start, the drive through penalty msg appears. If you then stop and false start again, it appears again. It appears however many times you stop and creep fwd before the green, but of course only one drive through is truly issued.

Also, if you already have 30 or 45 sec time penalty from false start, then you can't get it for speeding in pitlane. In case of 45 sec penalty nothing happens, and if you have 30 already, can drive up to 100 kmh. That noticed in single player.

This maybe is improvement suggestion (sorry then ), but shouldn't penalties add up? That is, if you have already drive through, and then get another, it would turn into stop&go, if have stop & go already and get another, should stop for longer etc.
hackerx
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BTW, names for views in poll are confusing. By outer car view you mean follow view I guess? Overhead = heli? And what does "all wheels" mean?
hackerx
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Actually this was happening to me also, while using old mozilla (more asterisks appear in pw field). Had to attempt login 2-3 times until it worked. Now with Firefox some asterisks jump out of nowhere also when I hit enter but login actually works every time.

Only ever seen this on liveforspeed.net, so there must be smth special about it.
No registered name in SPR replay
hackerx
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As subject says, no registered name is shown on ctrl + shift, name goes blank instead. This is like that quite long time already, I remember it used to work in S1 at least.

Also, if replay is restarted, controller type (W, M, etc) next to name disappears.
hackerx
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Heh OK, it just seemed to me bit like random pickup race on public server, given the number of unsuccessful chicane exits.
hackerx
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Kinda noobish driving there, I wonder if that was intentional, were drivers told to drive over the limit and/or cause accidents?

Another thing, I recommend using some sort of limiter on commentators voices, was hard to hear at times.

Otherwise impressive.
hackerx
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Maybe it's me but I find it hard to do more than 2-3 laps with RB4 at full speed until tyres overheat too much. Perhaps I don't have good setups but RB4 only seems to be competetive in very short races.
hackerx
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Quote from shim :...have a dialog come up saying

"wrong gear selected, please change to first gear"

Right, and then before turns:

"Your speed is too high, please use brakes!"
hackerx
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Quote from the_angry_angel :It's simply the executables which have been patched with the current LFS master server address. No other changes have been made.

Really? I tried that and it didn't work.
hackerx
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Any moderators on this forum?
Some bugs in training lessons
hackerx
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In overtaking lessons, some players actions affect the PRO AI. If lesson starts with auto gears on, and then shift + G is pressed, PRO can't change gears any more, and player still is in automatic. Only first shift + G press seems to work this way though, subsequent presses do nothing. Also, if player drives over speed limit in pitlane, it's PRO who receives penalty.

And shift + G press currently also stops replay recording, which causes lesson to never end and not possible to end it with Esc or shift + X either. Only way to get out without killing LFS process is if there is "/end" set to some F key.

Also, after starting any lessons, strategy for fuel/tyres is reset to 50%/50%/30%.
hackerx
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Maybe would be good idea to run one class only? So that everybody competes with everybody. TBO would be obvious choice as it seems to be most popular.
hackerx
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Thanks Xeno for another nice event. Good write up also, though we were driving on Gold, not Green Fern Bay config. Congrats to BigTime, pro driving! 2nd is good result for me considering I haven't touched XRR for ages.

Tomorrow I maybe try FZ5 (though I don't like that car at all).
hackerx
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Soon 1 year anniversary for this suggestion. Worth a bump maybe.
hackerx
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Got crash with W, was hosting online game with layout on KY3, race ended, clicked "end online game" and LFS crashed right away, address 0x0000000000050001.
hackerx
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So this time it's with GTR cars?
FGED GREDG RDFGDR GSFDG