Small tracks ( S.C / BL / KY1) Max 32 cars
Mediun Tracks ( Some AS config's / Westhill / KY 2) max 48 cars
long tracks ( Some AS conf / KY 3 ) max 64 cars
Open config ( Long tracks IE:Ky2+Ky3 ) max 64 cars
Open config + Cruise server is Up to the host to limit the car's
But i highly doubt the actual capacity of 32 cars will go higher...
The barrier's Lauch-to-the-moon are still there, the problem is only while you are in mp and the diference within the server lag and your lag, you have to have a very low ping and latency for the barrier dont launch you to the space
In single players the new barriers system works perfect.
THE ACTUAL VIDEO CUTSCENES ARE LOACTED IN A FOLDER CALLED [WHERE EVER YOUR GAME DIRECTORY] SCENES/LOCATIONS/ THEN U FIND FILES NAMED M01_2 M02_3 AND SO ON THEN CLICK WHICH EVER THEN U FIND A A FILE NAMED Loader_Sequence.zip AND Loader_Sequence.WHD AND VIOLA THERE IS YOUR CUTSCENES
THE PROBLEM IS THAT IO INTERACTIVE USES TEXTURE CUTSCENES [ SAME AS GAMES HITMAN NINJA] NOT COMPUTER GENERATED TEXTURES LIKE THE INTRO VIDEOS WHICH ARE IN BINK U CAN NOT PUT TEXTURE VIDEO IN A BINK VIDEO