I think that one big point of recive packets with trottle, brake, clutch, handbrake, steerring,... is that a programmer can do easy a online telemetry program for monitorize a team partner with telemetry like in F1, GT,...
I'm trying to do one and i haven't a lot of info from the packets, maybe looking on the memory of my computer i can extract more data, but i don't know how to "memory hack" or use memory adresses in C# code
I got one question... scawen says that the objects wich aren't in both tracks on a same circuit will automaticaly "erased" on open track mode.
My question is that in Blackwood, the pit exit and entry are diferent in GP or Rallycross mode.
This means that the pit exit and entry will have 2 exits (one at the middle of the straight (BL rallycross) and other at the harpin (BL GP) and 2 entry (one form BL GP and other from BL Rallycross)?
Thanks for the progress report , and thanks for the updates too!
I have found some very similar to this but on rFactor, but i don't found it on my computer SHITTTTTTT :doh:
I'm trying to compile your source code, i have DirectX SDK library instaled but it still don't compile cause the header "atlstr.h" is missing
EDIT: I have run ur program with the "2" argument and it debug preproperly, the only thing that i have found wong is that it point to ID 0, and my g27 is on ID 1 (is the only logitech gamming device conected...)
EDIT: 2 juhmm my mouse and my keyboard is logitech too.. it dosn't make conflict when:
I think that if manualy we change the ID from the *.cpp we should get it working
I have tried using a lot of ways. Using other source codes from other games like rFactor where the G27 leds work properly. Now i'm trying with your source (thanks for it) but for now it says me that i need some libraries wich i'm downloading now
If the coords have changed since the lasts LFS patchs and the LFS layouts made with the LYT do strange things, it should be fixed in the LYT. I hope that the LYT programmer fix that for us
My point is that a lot of more people desn't got answer, and the InSim programers gives answers who they whant to give answers.. no who need realy help because someone get stuck in a point of the InSim programing.
Unfourtonately, after this things I got respect to you, now I havn't nothing, I can see what kind of person are some InSim programers from here.
And I hate when I ask a problem and nobody says useful things... and when another player ask a stupid (or not stupid) question, everybody answer whit useful comentaries.
I have helped via MSN to other insim programmers from this forum, and when I need help, I asked here and nobody helps me (my friend Dalmako have the same problem, he ask a simple question and nobody help).
I think that the compounds should be softer than the road normal tyres, but the hybrid tyres got more draw in the tyre contact surface so, it got less grip than the road normal that was specially designed for tarmac.
Also, LFS warns if you use wrong tyres. "Warning : Rallycross tyres on road track"
I hope that this will be solved in the next patch... in the real life, you can´t use hybrid tyres in a full tarmac circuit (like rallies).
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