Yes, i am working on it I'll keep you updated on the progress. I expect to have driver change support running in 2-3 days. But I still have a list of other things to do before the next public release. If you have a high pressure on this there might be a possibility to provide an "inofficial" release before the next full release i have planned. Just pm me if you need something
I think there is another method named "rawurlencode()". AFAIR the only difference is the treating of spaces - urlencode maps spaces to "+" while rawurlencode produces the expected "%20".
(This info is just from my head so it might be totally wrong. But i remember having similar problems...)
These are cool ideas! In fact i also had the idea of "concatenating" a replay, basically to be able to create a "best-of" replay. I'll definitely try that one, because i am not sure how LFS behaves when cars are warping all over the track from scene to scene...
I know But when it comes to grafix design i am such a n00b Probably I should start an icon contest
I hope this problem will solve with the next version. Currently it looks quite promising, i got most of it working already
Yes, it is a bit early to think about GUI. The current GUI is basically a proof-of-concept, and when the low-level stuff is working it definitely needs full attention. So when you have cool ideas, just bring em on! Sketches etc. are also welcome
If all goes well the issue of DQs should be solved with the next version. The fastest lap display however will never be correct
Thanks for the encouragement! I am not at all giving up - instead i am spending every free minute to get it running. It turned out that the proper handling of players leaving/joining/spectating/Changing driver etc. in parts of the replay that are removed is quite complicated. So for some parts of the code this means "back to the drawing board"
Besides of that every day i solve another mystery of the mpr format and i am still confident to get it to work
Well, I hoped to have a new release available in-time for the MoE 24h race that can deal with driver changes and player joining/leaving during the race. But unfortunately i still dont have proper solutions for all cases (there are A LOT ;-) ). So you won't have much success with version 0.2.2 there
No, as far as i know this is technically not possible. And i will also not put any effort in investigating this - I don't want to mess with sprs because this could lead to all numbers of issues with regard to hotlaps...
Thanks, i noted your suggestions :-)
Thanks very much ;-)
But please keep in mind that the current mprEdit release can not handle players connecting/joining race.
I hope that And i'm glad you like it. Currently i am working on support for replays with joining / leaving server or race, which is quite complicated... But i hope to have it sorted out in a few days
You are right, will change this in the next version
You can get the source from the svn repository. You can also check directly with your browser. Look at http://mpredit.origo.ethz.ch/wiki/development - on top of the page are 3 links pointing to the source.
But please don't look in too much detail - The code is work in progress and in many parts quite embarassing. It really needs a cleanup
No, the screenshot and/or button labeling might be misleading When you click "save replay" you'll get a file dialog asking for the new file to save to. The original mpr will of course not be overwritten.
LFS TeamStats website: http://teamstats.m-bauer.org
=> Written in PHP, running stable for few months now. Currently no more developing, although there are still many ideas for improvements spinning in my head
Source is not public available, but that might change some time in the future.
replay editor: http://mpredit.origo.ethz.ch/
=> Written in C++, using QT Gui. Currently most of my free time is spent on this project
All source code available under GPL v3.
Small note: I changed the database a bit, so it works similar to lfsworld: The times are deleted when the time in lfsworld is reset, but the lap count is still kept. So you can still see complete lap, location, combo, ... stats even when there is currently no pb recorded.
I think this makes a lot more sense instead of completely removing a combo entry
I am looking forward to see the combocharts development - before the pb wipeout the best team had like 12000 points - now the leading team has only about 600. So the coming weeks will show which teams are active and which were just sitting on their old pbs
Update:
Patch Y finally convinced me to fix/implement a long outstanding bug: Remove pbs from teamstats database when they are deleted from lfsworld.
So when you (or Victor ) decides to remove your pbs from lfsworld they will now also be removed from teamstats database.
Watching the current update cycle progress there are already a bunch of people having deleted all their pbs (Including myself :nod. So let's see the effect on the combochart ranking!