Well, the problem with Villeneuve is that he got infected with the stardom syndrom, except he was always bad tempered, so he pisses everyone off. We all know he's a good driver, but you can't perform right if you don't have good relations with your team.
Since he didn't seem to be on the best terms with any team in the last years, I'm not surprised he can't perform.
I downloaded GTR2, tried it out, and I felt as if I was playing rFactor again, which I quickly discarded.
I don't know what makes LFS so far superior. It seems I'm unable to judge of ANYTHING in ISI's games. All my perceptions are either invalid or flawed. I miss all corners, my impression of speed is all wrong, I can't feel the grip at all. I don't know...
LFS just feels more realistic driving, even if some aspects aren't as polished. Also note that GTR2 was running at a whopping 15 fps on my system at low vid settings 1024x768, and LFS runs at 60 fps on maximum evrything.
Whereas the backfire mod kinda leaves skeptical (it just sounds sampled too much as you'll hear the exact same backfires over and over), the pit radio is just plain incredible. Becky, you need to make the on demand reports thing go. That'd just be too awesome.
Tying acknowledgements for in-race pit settings changes would be pretty cool too, like, when asking for a tire change, having your radio operator going "Got it!" would be funny.
One suggestion though, to whoever worked on putting radio call-ins and static, the call-ins and outs are a little too loud, I'd lower their volume by 10-15%. Aside from that, those samples are great!
I take offense. You need to understand that mainstream canadian beer is indeed the same piss as the american brands. But the good stuff comes from the regional brewries. Every part of Canada has their own fetish brewry or brand, and let me tell you, I haven't found many beers that will challenge them.
One of the most famous brands in Quebec (french-canadian province) was a bière-sur-lie containing roughy 10% alcohol. Mostly all decent beers will contain over 5% alcohol. Don't drink more than two or you'll be sick. Not joking.
The art of beer drinking is knowing the context. You go out to the pub (like our wednesday debaucheries at Nelligan's), you drink in pints or pitchers, but stronger beer. I usually go down after 5-6 pints. If you're in a party (like this year's National Holiday), you bring cheap beer in bottles or cans. This year, the party was at my place, one of my friends showed up with FOUR 24-packs (350ml) of Molson piss. The good thing about that stuff is it keeps you dizzy, but you can keep drinking it for days. The day after the party, just returning everyone's empty bottles to the corner shop, we were able to buy another 24 and a provision of freezypops. That's roughly 300 bottles.
Oh, and playing LFS drunk's fun, but only in the slower cars where you actually have time to react
if you want a drinking showdown, you'll have a tyough opponent in me! Haha!
Oh, totally, I downloaded it as soon as it was posted in moviespit and I watch it once a week or so, it's just such an action packed, intense display of LFS, I got some people playing the demo cause of it.
Hmmm, I don't know, I may be out of the competitive crowd, but if I see that a guy's been consistently lapping let's say 3-4 seconds faster than me, I'll definately let him pass and will only take my best line in curves. He'll be able to pass me on a straight anyway. When it gets in the 1-2 seconds range, I won't give room, but I won't go out of my way either.
It's easy to defend a position on a straight when you're in front. If you take the outside, the guy will run inside, and will have a far slower exit speed anyway, so I usually end up in front again aside if I made a braking error or something. if you take the inside, your early braking will have destabilized him, and you can capitalize on that.
Against drivers with really similar but slightly faster lap speeds, I was able to hold for laps without even blocking once on straights. The only thing I hate about that is how they put so much pressure on you. I usually hold for those laps then just drive myself off the track like a noob.
Rather, Green bar is the car you're following. Higher the 'fingers' are, the more latency you have to that particular car. red bars means lots of lost info and usually if everything goes red, someone's timing out.
McDonalds drive thru at the entrance of the pits, and the option to compose your menu on the fly while racing with a similar interface to the pit-stop window.
Although I'm a fan of Banger Racing and the brutal "I'm taking you out just for the heck of it" mentality, when I actually race, I'm in the F0X, so there's no room at all for contact. K2's OWRL server sees intense battles as everyone's starting to get their hands on very good sets and sharpen their skill to really great levels. But the real challenge is to be able to pass the people in tight curves without spinning yourself out of the race.
I feel that making contact casual isn't all that great on the long run cause more people will tend to use it when they shouldn't. (personal opinion)
I definately think Aston historic has very technical sections, but you have to be using a very fast car to actually see it. After T1 and the slight easy left T2, going into the dip and entering in the looong chicane and going out again in a shorter chicane is a thrill everytime I go through. You need to have your braking points and entry speeds on the ball, plus it's an uphill blind turn where you steer from memory. Then on the back section, there's a couple downhill corners that take a lot of concentration.