Ok, I selected the important part to this post, but I'll let you aswer what was the whole phrase.
What's the original Scawen's statement?
A) "It MUST be optimised as a driving simulator, not a screenshot generator."
B) "It MUST be optimised as a drifting simulator, not a screenshot generator."
C) "It MUST be optimised as a cruising simulator, not a screenshot generator."
D) "It MUST be optimised as a racing simulator, not a screenshot generator."
Don't know if I made my point understandable, let me complete it.
LFS' slogan is "Online racing simulator". If we follow this extreme direction, then all cars should have <20° steering, rollcages, bucket seats and all that well discussed safety stuff that is mandatory in every door-to-door legal racing in the world. A "racing simulator", pure or not, should follow this line, otherwise it would be a "driving simulator", changing the game's slogan to the Gran Turismo's one and making the things a lot different.
As a driving simulator, then yes, I would defend drifting with >48° steering (yet with the real world safety rules though), cruising (this, and only this, should use street legal cars). As a racing simulator, this things just wouldn't fit.
Ohhh no, all right with the Argentinean Turismo Carretera, but the Brazilian Stock Cars suck :/ same LS1 jurassic engine, same chassis, same body (just with different headlight decals), 10 to 20 cars in the same second, rare overtaking, boring sound and limited revs... T_T
And it's not what I would like the most, but Le Mans prototypes would fit perfectly with the actual GTR class for endurance races. One with closed roof for S3 and a spyder one for the near future, with different engines and main characteristics, just like the real Le Mans Series and GTR class...
I defend the teory that LFS is a pure racing simulator. So, you don't have any reason to put 48° steering like in D1 cars...
But following this extreme direction, you can remember that normal racing cars use far less than 36°. "They are road legal cars", you can say. But then, they wouldn't be allowed to race.
Just thinking about it... 2013 = S4/£48? S5/£60? S6/£72?
And about the updates in the next years... will LFS keep up with the gaming market advances? Talking about hardware, PPU+GPU+CPU, directx, hi-res scanning, wide-band expansion (other exclusive luxury online racing simulators?), and stuff... I know I'll be attacked from everywhere, but I believe that, with the development speed we have since 2003, 2005... it won't.
No pre-order announced yet, Rockingham may be ROK (since that's how it's named on the official screenshots and maybe because ROC would remember Race Of Champions), and Scirocco will be VWS (as we can already see in LFS Viewer).
Several years ago I was a huge fan of Need for Speed. I got disappointed with what the game was becoming. So I went to the official NFS forum to leave my opinion.
It was EXACTLY what just happened here.
Maybe, although games are not, forums about them are all the same...
I didn't mean I'm a share holder, "ridicolous" boy. We, users, are giving our opinion to them, developers. That's something some companies PAY for, feedback is one of the most important things on business.
And what it's usually paid on stores is around US$30. But that's for games made on huge companies with dozens of developers, published by bigger companies, with box and transport and taxes and comissions and publicity, etc...
And that's why I think £36 is too much. But then again, there will be an army of fanboys making a war against my irrational arguments...
IMO, S1 for £8, S2 for £8 and S3 for £8... £36 is way too much.
And about these "If you don't want to pay, fine" guys, I totally disagree... just because I don't want it expensive, or because it's not getting the way I think it's better, it means I have to shut up and get sad?
Oh god, I've never said it's identical to anything, character less, fast, wide or whatever you are talking about... I'm just saying that YES, it has similarities with Kyoto, more than with Blackwood or any other LFS track, and NO, we can't say these tracks have nothing resembling.
Is it so hard to understand?
PS.: JJ72, you don't need an oval to have a wide pitlane...
Still, they're similar in a load of aspects, not only in appearance and obvious aspects... You could compare to Laguna Seca, Daytona, La Sarthe, Potrero de los Funes, Westhill, Trial Mountain and Toban, then they wouldn't be similar...
Ok, Kyoto has parts outside, Rockingham doesn't, so there's nothing similar? They're ovals, both have almost flat variants inside, both are speedways and not super speedways, both have large pitlane areas... there ARE similarities...
I think sometimes you guys get extreme opinions just to be in the opposite side of the idea...
Great if you are watching DTM on TV or spectating... but where the hell a real racing driver would see something like that? Spotter?
I think the vital information to the driver should be transmitted by the "team" by that common information board. But that is the kind of information you would ask, not the one they would simply send to you lap after lap...
Making a good 2000cc endurance prototype: 70000 brazilian reais
Renting Tarumã racing track for practice: R$4000
Good sets of slick tyres for qualifying: R$5000
Spinning on the "Le Mans style" 12 hours race start: priceless.
Winning the race after that shit: a kick in the ass of the humorists
Three points for the spanish guys going to Valencia to see Schumacher's return:
- Alonso (at least until now) won't race;
- Mark Gene, spanish Le Mans 24h winner and test driver won't race for Ferrari;
- Jaime Alguersuari will be the only home driver, for Toro Rosso.
I bet FIA will put Alonso back on the track, otherwise we'll have some very desapointed spectators...