Sorry to bring an old thread back to life, but I reckon having a Dynamic IP address (Given by your ISP automatically for most people) could be the problem......
Is this true?
I wanna be able to setup a private server so I can 1 v 1 with my mate.... Cane I do that sitting on a dynamic IP??
Chances are that his 9600Pro won't have an in-built thermometer, but it doesn't matter, as it automatically overclocks in small increments, and tests for stability at each stage, before setting the clocks a little higher, and continuing....... PS, also works on NVidia cards.... highly reccomended
Network connection, also, increased sleep time and it didn't help...... I'll have to try and make sure I have all processes (including any logitech ones) shut down......
Not sure if this is a bug, more of a compatibility issue.
Online, LFS stutters; every 4.5-5.0 seconds, it will "pause" for about .25 of a second. Making online racing impossible. Single player is fine however.....
I've had this problem about 2 years ago with LFS S1, and it just seemed to go away without an obvious answer.
If anyone knows the probem and/or a possible solution, please let me know.
I have tried setting all overclocks to stock, closing EVERY single process, to no avail.
As I only experience this online, could it have something to do with my connection? I'm on 1.5mbit/s ADSL.