Here are some statistics for you guys that I have went into detail with:
**I still need to fine tune the gearing and suspension**
I have made the following realistic:
- I replicated the 552bhp/412kW @ 8000rpm and 398lbft torque/539Nm @ 6500rpm V10 motor out of the "GT" trim. I got as close as I could get and I got very close.
- 1564kg (real car is 1560kg-1565kg)
- 42F/58R weight distribution
- AWD torque split 15%/85% (don't confuse this with the 35%/65% that's on the V8 trim)
- 295/30-19 rear tyres and 235/35-19 front tyres
- Yes, the engine mass is truly sitting in the mid-engine bay. So it's truly mid-engined.
- I created a fairly realistic V10 engine sound from scratch
Also, interior and exterior are mostly done. Now has working lights too. Here are some updates! This will be going public soon.
This is awesome! However I can't get it to fly that long. Maybe it's because I don't have a correct fuel % for weight distribution? Could you add what the recommended fuel % is?
As some of you may know, the ADDA ESSFOUR-R AV that I nearly completed turned out to be a bad license. So, I am starting a new mod with a good license from Sketchfab.
This one shouldn't take me long since it's quite the low poly count and I've already separated the interior and exterior along with some mapping in maybe 30 mins. Unfortunately this one won't be near as high quality as my ADDA ESSFOUR-R AV but I am going to do my best with textures.
Here is the start to this thread and my new project!
Well guys, I am sad to announce this but I can't use this model. It got denied. I uploaded an early version and the reviewer didn't say anything about it so I kept working on it. But, I guess I can't use it now. Pretty upset that I lost so many hours into texturing and all that. Oh well. Can't do anything about it now.
I did major surgery on the model today. A lot of trim pieces were missing/not correct which you could see through triangles of the model. There were other random little holes that I patched up as well. All of that is now fixed and took me a while.
**I still have yet to add the original steering wheel that was attached to this free model. I have imported the steering wheel so now I am just working out some rotational plane issues with it and then I have to texture it.**
- I mostly finished interior and exterior today (still have to figure out a silver trim issue that some pieces aren't shining like they should in game).
- Finished the gauge cluster and clocks
- Improved the default set
- Changed windows and headlights to look a little better.
Here are a couple screenies for you guys! Ignore some of the interior because I'm still fixing some trim issues.
Thank you, yeah there are still a few issues I have to figure out how to resolve. Some of my trim pieces that should be satin silver aren't in-game. But some of them are fine, it's weird.
Interior and exterior is done! I made a new chassis and suspension from scratch (yes you will not be sitting on FZ5 or XRT chassis lol), engine sound is done, and lights are working. Working on the mirrors and the skin templates, etc.
Thank you! And I don't think it is. Some people are pushing over the 65,536 limit. Nope, total is 51,227 tris between all main and sub-objects. I just smartly decimated stuff in blender before cutting and exporting into the LFS editor. I know some people pushing over 300,000 triangles. I could have done that, but I didn't want to as I wanted to make sure this car could stay around for me and you guys in case of any rule changes.
Added more interior progress picture to the main post of this thread. I've really been grinding away at the quality to get it done, it's been taking a focused eye to get it all right!
DISCLAIMER: This free model is downloaded off of CG Trader. I did NOT make this model. However, I had to heavily cut/edit the original model to be able to import it into the LFS Editor. All model fixes, mapping, colors, texturing, etc.. from there on out is done by me.
You may know me from the TOYATE SUPROZA T mod. I have a couple mods out there, but I finally got into importing models so this is a big new project for me starting from near scratch. It is currently in the review process for the early stage. I have high hopes it will get accepted due to me downloading the free model off of CG Trader, which is an accepted site, and the author had good details about copyright. I am going to be keeping it private for now because I still have a lot left to do on it. Feel free to follow this thread if you are interested because I will be posting progress updates!
Here it is! I'm excited to share this one with all of you. I am putting a lot of time into details because I like to make sure I am sharing good quality mods.
No worries here, I won't be upping the power anymore for the cruisers on the cruise servers. I'm glad to hear you are enjoying the car and I personally like having the power where it's at to be the Blackbird's competitor. I have a 1500hp private version for the people that want to have a bit more freedom with the car.
Hey sorry Versiu but I am not going to be upping the power due to keeping cruise servers in mind. I do have my private version that is 1500hp that you can virtually restrict to any horsepower. I added you to the access list for that mod and it's called the "RB INLINE-6 T".
The admins on "Just a Ride" are actually fair and give people chances before making a decision. I've seen it many times where they give multiple chances before banning someone with the person usually replying "does it look like I care?". They are some of the best admins I've seen across many games and servers. If you get banned from here you are likely doing something a few times or repeatedly that is not tolerated. Don't be annoying or reckless and you'll be just fine for the future.