The online racing simulator
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shortay1325
S3 licensed
I am excited to announce that I have figured out my buggy gauges/interior. Drivers can now choose their position on the left or right side of the car!
shortay1325
S3 licensed
Added in the 7 speed sequential transmission. Credits to this guy for the exact gear ratios to real life.

https://www.audizine.com/forum/showthread.php/323887-Gear-Ratios-for-Manual-and-S-Tronic-Transmissions
shortay1325
S3 licensed
**ANNOUNCEMENT**

This mod is going public again already. I made the new double wishbone suspension close to the real car. It feels MUCH better and my testers have said it has much better force feedback on wheels.
shortay1325
S3 licensed
Quote from Kilo46 :There seems to be a bit of an issue with the steering or something setup related, for wheel users like myself the force feedback is inverted so the car tries its hardest to pull the wheel away from center. other than that it looks and sounds amazing

I was informed! I am currently re-working the suspension completely and made it double wishbone like the real car.

I am making this car private until I can smooth out the feel of the car before my reviews tank too much.
shortay1325
S3 licensed
Quote from martin18 :Hey this is supposed to have double wishbone all around, that might have to do with suspension feel

Yes it is, I have made the double wishbones. I am working out some details right now.
shortay1325
S3 licensed
Quote from Octosquad :SICK! but make it sequential paddle shift and the brakes should be a little better because I tried slowing down and it barely does

Overall looking good so far Smile!

Thank you for the feedback! Yes, I am definitely thinking about making it the 7 speed sequential because you are the third person to say something about it. I thought people would have liked the 6 speed h-shifter version better so I was a bit wrong there. This is exactly why it's a work in progress!

And yes, I will be working on the general feel of the car a lot because I am not quite happy with it atm. Good enough for a public release but still feels a bit lousy. So a lot of things will change with suspension, setups, brakes, etc.
shortay1325
S3 licensed
**//TODO**

- I have yet to fix the "choosing a driver side" (clocks are getting messed up so I am figure that out)
- I am thinking of maybe doing the 7 speed sequential transmission.
shortay1325
S3 licensed
Quote from Jake_Blasted :Ayy glad to see is finally public! Looks good!

From the man, the myth, the legend himself, thank you! I'm new to this modelling game so it's quite interesting and I am learning a lot all the time.
shortay1325
S3 licensed
Quote from martin18 :Wow this sounds pretty realistic! Just a tad bit too loud for LFS but wow I’m amazed how realistic you got it! Great job!

Thank you! I have been making engine sounds for years so I know my way around the Shift+A UI. Yeah it is a bit loud which I did quiet it slightly and still maybe quiet it more.
Statistics
shortay1325
S3 licensed
Here are some statistics for you guys that I have went into detail with:

**I still need to fine tune the gearing and suspension**

I have made the following realistic:
- I replicated the 552bhp/412kW @ 8000rpm and 398lbft torque/539Nm @ 6500rpm V10 motor out of the "GT" trim. I got as close as I could get and I got very close.
- 1564kg (real car is 1560kg-1565kg)
- 42F/58R weight distribution
- AWD torque split 15%/85% (don't confuse this with the 35%/65% that's on the V8 trim)
- 295/30-19 rear tyres and 235/35-19 front tyres
- Yes, the engine mass is truly sitting in the mid-engine bay. So it's truly mid-engined.
- I created a fairly realistic V10 engine sound from scratch

Also, interior and exterior are mostly done. Now has working lights too. Here are some updates! This will be going public soon.
shortay1325
S3 licensed
This model got accepted today so I patched up all interior gaps and I am now onto texturing!
Interior Progress Update
shortay1325
S3 licensed
Started improving the interior quality today Smile
shortay1325
S3 licensed
This is awesome! However I can't get it to fly that long. Maybe it's because I don't have a correct fuel % for weight distribution? Could you add what the recommended fuel % is?
shortay1325
S3 licensed
I've started on the engine sound as well Smile

https://streamable.com/gtfzgb
Exterior Progress
shortay1325
S3 licensed
I'm making some headway! I am about to put this early version out for review before I really start on the interior.
Last edited by shortay1325, .
ADDA EIGHT-R V10
shortay1325
S3 licensed
Hello everyone, RefleX here.

As some of you may know, the ADDA ESSFOUR-R AV that I nearly completed turned out to be a bad license. So, I am starting a new mod with a good license from Sketchfab.

This one shouldn't take me long since it's quite the low poly count and I've already separated the interior and exterior along with some mapping in maybe 30 mins. Unfortunately this one won't be near as high quality as my ADDA ESSFOUR-R AV but I am going to do my best with textures.

Here is the start to this thread and my new project!
shortay1325
S3 licensed
Well guys, I am sad to announce this but I can't use this model. It got denied. I uploaded an early version and the reviewer didn't say anything about it so I kept working on it. But, I guess I can't use it now. Pretty upset that I lost so many hours into texturing and all that. Oh well. Can't do anything about it now.
shortay1325
S3 licensed
Quote from VladM :Looking good man, keep it up

Fixed!
shortay1325
S3 licensed
Quote from VladM :quick tip, i dont know if this is caused by the skin template, or groupings, but if it is groupings, i'd suggest ajusting these kinds of areas, alas, if you need help, feel free to join the discord

I think it was cause by the decimation in blender. Working on a quality fix for it right now Smile Thank you for reminding me about that!
shortay1325
S3 licensed
I also cleaned up the engine sound and I am still thinking about quieting it more. Here is an engine sound sneak peek!

https://streamable.com/1l6j77
Progress update
shortay1325
S3 licensed
I did major surgery on the model today. A lot of trim pieces were missing/not correct which you could see through triangles of the model. There were other random little holes that I patched up as well. All of that is now fixed and took me a while.

**I still have yet to add the original steering wheel that was attached to this free model. I have imported the steering wheel so now I am just working out some rotational plane issues with it and then I have to texture it.**

- I mostly finished interior and exterior today (still have to figure out a silver trim issue that some pieces aren't shining like they should in game).
- Finished the gauge cluster and clocks
- Improved the default set
- Changed windows and headlights to look a little better.

Here are a couple screenies for you guys! Ignore some of the interior because I'm still fixing some trim issues.
Last edited by shortay1325, .
shortay1325
S3 licensed
Quote from VladM :quick tip, i dont know if this is caused by the skin template, or groupings, but if it is groupings, i'd suggest ajusting these kinds of areas, alas, if you need help, feel free to join the discord

Thank you, yeah there are still a few issues I have to figure out how to resolve. Some of my trim pieces that should be satin silver aren't in-game. But some of them are fine, it's weird.
PROGRESS UPDATE
shortay1325
S3 licensed
Interior and exterior is done! I made a new chassis and suspension from scratch (yes you will not be sitting on FZ5 or XRT chassis lol), engine sound is done, and lights are working. Working on the mirrors and the skin templates, etc.
Last edited by shortay1325, .
shortay1325
S3 licensed
Quote from Cutie pie :Hm, that might be the most detailed interior LFS has ever seen. Still fitting into that 65,536 triangle limit?

Thank you! And I don't think it is. Some people are pushing over the 65,536 limit. Nope, total is 51,227 tris between all main and sub-objects. I just smartly decimated stuff in blender before cutting and exporting into the LFS editor. I know some people pushing over 300,000 triangles. I could have done that, but I didn't want to as I wanted to make sure this car could stay around for me and you guys in case of any rule changes.
Last edited by shortay1325, .
shortay1325
S3 licensed
More interior progress pictures! It's coming along nicely!
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