Very well said. This is clearly not a problem at all. If anything, OP should be thanking LFS Devs for the option to create free temporary servers to have fun in.
Thank you everyone for rating, giving feedback, and lending a helping hand here and there. This mod is now officially an approved LFS mod! Also, since my mod is now approved I felt compelled to improve all of the setups. All of the setups now have major improvements in overall driving feel. Super happy with them, but I would still love feedback on my new setups to make them even better. Cheers!
Yeah check out what VladM had to say, he's been helping me with the gauges. I didn't know this would be an issue early on as I am a new modder, so I just created the whole interior as a subobject and went along with my work in the early stages. This will take quite a bit of a headache to get sorted out so what I have now is definitely viable after the main fix, just not perfectly mirrored.
I fixed all of the messed up gauges and buttons when the mirror happens for right hand drivers. Thank you to the right hand drivers for letting me know It's not perfect because the right hand drive speedo and tacho swap places and the battery/oil temp look a little funny, but those fixes will require quite a bit of figuring out unfortunately. I did fix the fuel/water temp gauges on the top so they work as they should in the right hand drive too. So this will be good enough until then! Much better now.
I'd like to give a special thank you to VladM for making me custom ADDA 8-R gauges and helping me out by making the blueprint on how to make custom gauges. Here they are, I just finished them up!
While I am here I'd like to share that I've made new 3 new configurations in addition to the default config.
- No Plates (removes rear license plate)
- Track Spec (adds track spec bodykit. All parts are used from other stock LFS vehicles)
- Track Plate (Track spec configuration with license plate for street driving and cruising)
I have provided a screenshot of the new Track Spec configuration as well.
Hey thank you very much! I didn’t touch the track day setup after I changed up the weight distribution and weight of the car so I need to get on that. I’ll maybe poke at that tonight if I have time. The Daily setup is current though.
I made the gauge cluster close to how it is in the real first generation. Because the model is off the first generation, I wanted to keep it more realistic in it’s time.
I do like how the paddle shifter transmission feels better as well. I have been thinking about switching it and I think I just might now that you said something.
I have updated the headlight and tail light glass to be more transparent so you can actually see the lights now. I have also changed the light brightness accordingly.
This mod is going public again already. I made the new double wishbone suspension close to the real car. It feels MUCH better and my testers have said it has much better force feedback on wheels.
Thank you for the feedback! Yes, I am definitely thinking about making it the 7 speed sequential because you are the third person to say something about it. I thought people would have liked the 6 speed h-shifter version better so I was a bit wrong there. This is exactly why it's a work in progress!
And yes, I will be working on the general feel of the car a lot because I am not quite happy with it atm. Good enough for a public release but still feels a bit lousy. So a lot of things will change with suspension, setups, brakes, etc.
- I have yet to fix the "choosing a driver side" (clocks are getting messed up so I am figure that out)
- I am thinking of maybe doing the 7 speed sequential transmission.
Thank you! I have been making engine sounds for years so I know my way around the Shift+A UI. Yeah it is a bit loud which I did quiet it slightly and still maybe quiet it more.