We did find a few problems - probably the main culprit was a long running process that may have had a tiny memory leak, causing a problem after a long period of time.
It looks like there are intermittent ddos attacks towards one particular gaming host. It appears to be the only attack vector atm, so to answer your questions:
The USA and other regions are not affected atm. Moving the game server to another host / region will help avoid the attacks.
And, even though in your host control panel you can only move the host between regions, it is possible to get your host migrated to another server in EU, but that'll have to be done manually currently, by an admin. So if desired, you can contact us with the request to migrate an EU game server to another host. I've done this now for your game server, because I think you'll want that
The version of LFS does not matter - it's the location of the dedi.
Hi, this issue is now fixed. People who have signed up [via lfs.net for a league with a host that requires a password] will now have a working Join button in LFS.
We aren't actively banning IP addresses, so I don't think that's the problem. Your DNS server also returns the correct IP so that's not the problem either.
Can you download and install https://sourceforge.net/projects/winmtr/ and perform an MTR towards lfs.cdn.i3d.net ? Maybe that shows where the traffic towards the CDN is blocked.
I see a fair amount of mod setups in the database, but unfortunately a lot of them are private, so you won't see many mod setups, unless ofc you have access to the private ones. But with this addition that might convince some people to upload as / change them to public.
Already made, but not yet linked to from the web pages.
It's a minimal page atm and I want to spruce it up a little. But it will be linked to from inside LFS when the test patch is out (very soon).
Stream links, if there are any, are also shown on the season overview page btw.
EDIT - I'm currently just focussing on making the new LFS Events feature functional. Up next is improving the web site pages. Still a fair bit to do to make those better.
I'd like to add options to store stream URLs to seasons / rounds. But I was wondering if the stream URL is always the same, in which case I can add it to a season. But if it changes per round (event) it should be stored with each round individually.
I think the Twitch streams are usually the same URL, but I'm not sure how it works with YouTube and others? Are those different urls for each stream?
I can easily add export functionality if that will help with people using the on-site signup feature. Also I can make the player detail fields dynamic, so you can ask your racer any details to fill in during sign up. E.g. racer / car number, team name, etc.
I've been wondering why ppl prefer to use the forums for sign ups and wonder if any other event organisers see this as an obstacle as well?
I wonder if the "Organiser" field provides relevant information to the user? We don't have it stored atm (though we could), with limited space on the page, we can be critical about what we show. Maybe a live-stream link has more value than an Organiser field?
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I wanted to add a few thoughts about the Leagues section on this website.
The calendar
It's very textual and can be improved. Scawen and I had a chat today and concluded it should look more like Mandula's new posts.
use the Round logo (to be implemented), or if not available, use the Season logo, or otherwise the League logo
only state the start time of the first event of the round. So we wouldn't show all the events inside the round like we do now.
clicking on the event in the calendar will open the details page of the round
the round details page is a new one and will display all the details for the round
Using the league feature as an organiser
We were wondering if this is too complex? Many people do use the season and rounds feature so I think that's understood.
Though it might be a bit of work to fill it all in, when this was created there was a need for many options because of different league setups and requirements.
But the sign up isn't used at all I think. So with regards to the question asked earlier, is this too complicated to setup and / or use?
Browsing the leagues
We realise the league pages consist like 99% of text. It's not very pretty and maybe the UI isn't the best either. I wonder what you think of this? And because I'm not very good at design, if there are suggestions, they are very welcome
Planned changes
The league logo's dimensions are very free form atm. We are going to enforce 1920 * 1080 so we can display them more uniformly and predictable. Also as you can see in Scawen's preview screenshots, they look nicer if they're all the same size. So if you run a league and have a logo, you could already prepare it to match the required dimension.
The calendar will be changed to be more graphical. And Monday will be the start of the week
A new round details page will be created
There will be the option to upload a logo for each round, in case ppl want to give each round a different identity / appearance.
Round events currently only have a "type" (practise / qualify / race). I'll add a "event name" as well, so you can better specify what each round is. Some leagues for example have Heat 1, Heat 2, etc which is more informative of a name.
We may do away with the car selection for events and replace that with a free-form text field where you can enter anything you want (to mention what cars will be used). The same for tracks, so you can e.g. indicate a layout name, if used.
Actually that error points to the name you gave the mod inside the Vehicle editor. There you have to export it with the name "FZR-R". https://youtu.be/9EPWaGraQfs?t=515