The online racing simulator
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vpr01
S2 licensed
i have that wheel. damn good to start with, and the force feedback is excellent!

I may upgrade to a DFP soon though.
vpr01
S2 licensed
AMD Athlon 3200+
1GB DDR400 Corsair XMS
Asus A7N8X-E Deluxe nForce 2 Ultra 400
Sapphire ATI Radeon x800XT
500GB Storage (spanning 3 drives)
Phillips DVD-RW
Acer AL1715 TFT monitor (17" 8ms)
Coolermaster Cavalier case
Logitech MX3100 bluetooth desktop
Logitech Formula Force GP wheel and pedals

I almost upgraded to a 64bit system, but held out since prices will drop and speeds will increase soon!
vpr01
S2 licensed
like i said, quite a selfish point. I just dont see how someone can get any enjoyment from a racing game with keyb/mouse!
vpr01
S2 licensed
while im not in total disagreement of the idea, i dont think its a good thing to encourage more keyboard and mouse users...

more of a selfish point really, since i found keyb/mouse incredibly dull to use racing. i will stick by saying "What's the point? Get a wheel!"
vpr01
S2 licensed
Quote from tailing :Why do you say this? It's quite obvious that many many people get a great deal of enjoyment out of playing LFS without owning a wheel. Good on them and thanks to the devs for having the foresight to allow anyone with a PC to play LFS.

i say it cos its true. before i got a wheel, i found racing games boring and missing something. i cant stand digital controls on games that need analogue for starters (racing genre a pure example), and keyboard users will be utterly useless in the more powerful cars.

ever since i got my wheel, ive rediscovered my love for racing games. keyboard just sucks, specially for sims. if you really cant afford a wheel, and still enjoy games like LFS, then fair enough. i just couldnt stand playing with the keyboard.
vpr01
S2 licensed
ur not gonna get RSI from using the flippers on the wheel...
vpr01
S2 licensed
what about tracks with cones in places to help rookies with their racing line, breaking points and turning points?
vpr01
S2 licensed
i can understand people without a wheel when they try the game, but to get any kind of enjoyment out of it you do really need a wheel. so it would seem logical to try it before you buy it, and when u do buy it, save some up for a wheel too.

you guys are going off in a slight tangent, making slightly absurd comparisons to forcing people to use wheels. its more about their enjoyment of the game than it is making a fair playing field!
vpr01
S2 licensed
Another one for Logitech Formula Force GP. Love it.

Pedals have been good to me so far, although I can tell they may break eventually, cos when i smush the accelerator coming out of a corner or brake hard, i can feel them twisting under the force of my foot. perhaps i should take it easy a bit
vpr01
S2 licensed
Quote from Blackout :What handling?

theres plenty there you need a delicate foot to make use of it.
vpr01
S2 licensed
lies, get back to work! we dont pay you to build sheds!

:P
vpr01
S2 licensed
gotta point out that TFT screens' native resolution is 1280x1024 (which happens to be its max too). they work best in that resolution, since anything lower is emulated to fit 1280x1024 (due to the nature of the technology) so it will appear blocky the lower the res.

bigger monitors have higher native resolutions tho i think, as do widescreens.

in LFS, theres an option to display non-square mode resolutions, which should make 1280x1024 appear.
Last edited by vpr01, .
vpr01
S2 licensed
i used to have one too... couldnt bear it any longer so spunked what little money i had on a new setup. i deserve bragging rights
vpr01
S2 licensed
FO8 for me. I love the power and handling.
vpr01
S2 licensed
Quote from Gunn :Some great suggestions here, but Airport tracks? Airport tracks are usually hated by drivers because they are bumpy, slippery, dangerous, and have no elevation changes. Most airport tracks suffer from unimaginative layouts as well. I recall reading comments by various drivers stating how much they loathed airport circuits and setting up the car was always a bit of guesswork. Are people suggesting these tracks because of the surrounding environment? I can see how that may be appealing. I'm yet to see a decent track utilising airport runways. (not refering to WW2 airfields that became cicuits like Goodwood, Silverstone etc). I can see how a change of track scenery is appealing in an aiport setting, though.

I see what your saying, but airfield tracks like Bedford Autodrome are great for rookies/noobs because they are so flat, and the run offs are massive, and dont punish you for spinning. The circuit layout is actually quite good.
vpr01
S2 licensed
Could possibly be a driver issue. Try updating or re-installing them.

Also refresh your wheel setup (remove plug, plug back in). If this doesn't fix anything, then I'm afraid it sounds very much like a hardware issue.
vpr01
S2 licensed
i run my desktop and all my games in 1280x1024. Thanks for that, should be ok now.

my system is pretty juicy, can do a little better than your FX5200 PCB of garbage :P
Higher res?
vpr01
S2 licensed
Is there any way to get the resolution any higher than 1280x960? I would like to be able to play at 1280x1024 as it looks better on LCD screens (native res).
vpr01
S2 licensed
I would like to see Brands Hatch and Bedford Autodrome circuits implemented (and their variations - GP, club etc)

Main reason being because I've driven those in real life many times
vpr01
S2 licensed
i always thought they were the same things. well at least i know now!
vpr01
S2 licensed
its hard to drift because:

- tyre physics need fixing
- tyres seem to wear out very quickly when spinning
- is there even an option to pick the rubber compound? i cant remember.
- its very hard without a wheel that can do 360 degrees. youd have to have it set to high sensitivity, which would be very hard.

i youve actually seen people drifting from in-car view, it looks even harder than it does from outside. they're constantly spinning the wheel from lock to lock.
vpr01
S2 licensed
buy a VR glove and get a steering wheel that comes with a gear stick. the game will detect it and animations will then work for gear shift!

:P

LFS doesnt have this feature at all. Some games do, and it looks a bit stupid, since its really fast animation (i guess the computer trying to anticipate when you will shift and having to catch up).
vpr01
S2 licensed
I see 13 foreigners with no sense of the english language voted Live (as in live tv broadcasting).

It makes no sense that way!
vpr01
S2 licensed
Roll bars do two things.

1) protects the driver from having his head smushed to a pulp if the car flips over.

2) provides extra rigidness, which improves handling.
vpr01
S2 licensed
Thats why I like the game and purchased it.
FGED GREDG RDFGDR GSFDG