nice improvements overall.
regarding the map placement,and maybe times too. could you allow to align it on the other monitors too?This could be useful for triplehead users
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another thing i think is that the arrows on the map are not enough pointing in one direction, too much triangley.
while here i add 2 other little things i think could be useful (feel free to avoid that, because i'm in wrong section
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)
g-force simulation:
as now, i think that the forces are simulated via a "spring" simulating head movements, but it feels really like a doll with the head attached with a spring, and a mounted camera. no resistance at all. why dont you try adding some dampening to the view movements too?maybe with a slider setting.. this could simulate some sort of muscle resistance
and another thing, when a player pits, put a little key near his name, so you'll know who has pitted.
thats all, have a nice day
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