ADDITIONAL INFO you may need if you are testing some of the features in the TEST Patch
FUNCTION NAMES FOR the /button AND /key COMMANDS :
"steer_left",
"steer_right",
"steer_fast",
"steer_slow",
"throttle",
"brake",
"shift_up",
"shift_down",
"clutch",
"handbrake",
"left_view",
"right_view",
"rear_view",
"horn",
"flash",
"reset",
"pit_speed",
"tc_disable",
"zoom_in",
"zoom_out",
"reverse",
"gear_1",
"gear_2",
"gear_3",
"gear_4",
"gear_5",
"gear_6",
"gear_7",
"ctrl_f1",
"ctrl_f2",
"ctrl_f3",
"ctrl_f4",
"ctrl_f5",
"ctrl_f6",
"ctrl_f7",
"ctrl_f8",
"ctrl_f9",
"ctrl_f10",
"ctrl_f11",
"ctrl_f12",
FUNCTION NAMES FOR the /axis AND /invert COMMANDS :
"steer",
"combined",
"throttle",
"brake",
"lookh",
"lookp",
"lookr",
"clutch",
"handbrake",
"shiftx",
"shifty",
PARAMETERS FOR the key commands (press / ctrl / shift) :
Letters A to Z
Numbers 0 to 9
F1 to F12
up, down, left, right
space, enter, esc, tab
less, more
NOTES / TIPS :
To unassign a button or axis from a function, you can assign -1 to that function.
Example 1 : /button -1 shift_up <- unassign the button that was assigned to shift up
Example 2 : /axis -1 clutch <- unassign the axis that was assigned to clutch
NEW AUTOCROSS FEATURE - Restricted areas and route control :
In "marshall" mode you can place Marshall areas and Route checkers.
Marshall areas are shown by a red circle. If a car enters one of them
in single player, it will receive a 1 minute penalty. In multiplayer
mode, the player will be forced to spectate.
Route checkers are shown by a green circle. Each route checker has a
route index number which is shown near the top right of the screen
when a route checker is selected. Cars must pass through these route
checkers in the correct order, or they will receive a penalty or be
forced to spectate. The route index is automatically generated in the
order the route checkers are created. You can manually edit the route
index by clicking on the route index button.
FUNCTION NAMES FOR the /button AND /key COMMANDS :
"steer_left",
"steer_right",
"steer_fast",
"steer_slow",
"throttle",
"brake",
"shift_up",
"shift_down",
"clutch",
"handbrake",
"left_view",
"right_view",
"rear_view",
"horn",
"flash",
"reset",
"pit_speed",
"tc_disable",
"zoom_in",
"zoom_out",
"reverse",
"gear_1",
"gear_2",
"gear_3",
"gear_4",
"gear_5",
"gear_6",
"gear_7",
"ctrl_f1",
"ctrl_f2",
"ctrl_f3",
"ctrl_f4",
"ctrl_f5",
"ctrl_f6",
"ctrl_f7",
"ctrl_f8",
"ctrl_f9",
"ctrl_f10",
"ctrl_f11",
"ctrl_f12",
FUNCTION NAMES FOR the /axis AND /invert COMMANDS :
"steer",
"combined",
"throttle",
"brake",
"lookh",
"lookp",
"lookr",
"clutch",
"handbrake",
"shiftx",
"shifty",
PARAMETERS FOR the key commands (press / ctrl / shift) :
Letters A to Z
Numbers 0 to 9
F1 to F12
up, down, left, right
space, enter, esc, tab
less, more
NOTES / TIPS :
To unassign a button or axis from a function, you can assign -1 to that function.
Example 1 : /button -1 shift_up <- unassign the button that was assigned to shift up
Example 2 : /axis -1 clutch <- unassign the axis that was assigned to clutch
NEW AUTOCROSS FEATURE - Restricted areas and route control :
In "marshall" mode you can place Marshall areas and Route checkers.
Marshall areas are shown by a red circle. If a car enters one of them
in single player, it will receive a 1 minute penalty. In multiplayer
mode, the player will be forced to spectate.
Route checkers are shown by a green circle. Each route checker has a
route index number which is shown near the top right of the screen
when a route checker is selected. Cars must pass through these route
checkers in the correct order, or they will receive a penalty or be
forced to spectate. The route index is automatically generated in the
order the route checkers are created. You can manually edit the route
index by clicking on the route index button.