lol @ missing rims. I tried playing with the wheel files for VWS/FBM, but then things didn't the way I wanted.I was expecting 'O.Z.' wheels on the VWS... but yeah...
mine doesnt work either but in a completely different way when i restart pc it works fine then after some exits it goes banana also thought i should include the deb file so you maybe can help
I do get a graphics problem, but I have to load every car on in the viewer at least once (from memory first time I saw it I loaded the VWS then every car from top to bottom, then the VWS again), for some reason most of the textures are dumped and I have to restart to fix it, which I suspect could be a drivers issue (Catalyst® Version 08.7 on an X1900XTX).
A lot of what I am seeing as issues in here are usually caused by drivers.
Well to be complete:
Nvidia GeForce FX 5700
6.14.10.9371
(Foreceware 93.71)
I've just updated to the latest drivers from Nvidia (Driver version 6.14.11.7519), but still got the same problems. Even looks like I got more problems now. In some views from beneath the car when I move the mouse I get pollys (spelling) gone insane. No way to get a screenshot because it's gone as soon as I press the Print Scrn button.
Great car, and made very, very nice! I like the interior too. Great that it's finally getting some more great depth (armrests/doorpanels) instead of just dds pictures!
The only graphical issue I'm seeing is that the tires come down below the shadows in the viewer where they didn't previously. Makes it look somewhat odd when viewing at nearly ground-level.
Fantastic detail on the new car... The interior is stunning, and little details like the disc brakes and caliper looks very nice too. Starting to take LFS cars to a new level, nice to see.
That photo of the blue race Scirocco with the number and Nurburgring map on it is very nice! Someone should make a skin of that in LFS