My mod needs extensive work. But if you do want to use it, all you have to do a provide it a database with the username/password and it creates the tables.
Well you need to find out the I.P, Then you need log in details of the MySql server. I also hope you havnt got the MySql server on a connection that isnt very fast or else you will end up having problems when the server begins to get more then a few people. Bascially when the MySql server gets used a lot. Ideally, It should be on the same machine as the program using it.
Well the internet connections where i run my servers is a 5mb con. I dont think thatll do good when there are a media server running (survalance system) as it is a mini mart, and 5-7 lfs servers running + 1 ts server.
DatabaseDomainorIp: xx.xx.xx.xx
DatabaseName: LFS
DatabaseUserName: BOB Port: 3306
DatabasePassword: bob12
Connect
Basically if you are on the Dedi server with the InSim / Server / MySQL runing on it then the domain / IP will then be localhost. If your trying to connect to a MySQL database on a diffrent server then you need the ip address and the username or password of an account. If you dont know then read from here:
one of my friends tried this on a local server, works fine without modification, and i somewhat understand the code in the *.cs files, but found a bug, when the server was created, the last car he had used was what the game threw him in and on the track, so he got fined for trying to steal it.
Requires some work for be suitable for online work, but its a good starting point
Saw a demo server running this insim, every 5 mins the insim would crash, with no overlay, and then it have resettet euro balance this day, along with sometimes the speed wont register :P
The demo server you saw its my. The problem is when someone connect i need to close insim go to his account.txt and put XFG. I dont like do this all time