However, maybe shall I suggest you to read the section you are posting in, becauseI have pain to see links between your post and the theme of the thread!
Concerning the probable bugs, I have noticed a slight FPS drop some times after starting playing with the patch.
On Z, I could get around 60fps on every track, and it was the same for Z10 at the beginning. Nevertheless some days ago, I can't reach any FPS level higher than 40. My Z install still have the 60 FPS (so I think it might not be because of my graphiccard), and I don't remember installing any textures, nor modyfing the options, do people experienced similar issues ?
I have the same to strange becaus graphicwise the game hassent changed Im just wondering why becuas in most pileups(CTRA rac1) I stil had arond 50-60 fps not somethimes that a little above 30
when month back al was fine
Scawen do you have possible explanation for this?
The only thing I use is modded Rb4 interrior al cars and al graphic things are stock as far as I know.
So zen you not the only one with weird uissues.
So Scawen Or Victor if anything has changed graphic wise would you guys like to tell us
But what about that? ... I cant set my color bit thing more than 24bit. Ive had this with all versions of LFS. I can play other games with good settings and stuff but LFS wont me put more than 24bit
Been trying Z10 this evening on line. I disabled shadows because I didn't like the new look (low rez) and I prefer higher FPS. Vsync off, no FPS limit, same as with Z.
I get weird slow downs. Can't pinpoint it. It looks a bit as if vsync is on, even though it isn't, and also, I hear HD swapping/access much more than usual (usual is practically none in LFS Z, all other apps are closed, as usual). At least few times it got down to crawling (1-5 FPS) and it seems to me that it's either due to excessive CPU or HD usage or swap.
Overall.. something is making Z10 not smooth as Z is.
[edit]
My system:
Athlon XP 2500+, 1G RAM, 7600GS 512M (latest drivers), Win XP SP3, 1920x1200 and I get with Z 30-100 FPS, pretty smoothly.
Scawen, I think there is only texture bug, nohting else.
I got off it that number plate goes trough spare tyre. I don't know how I did it but I did it yesterday. When I come back on my PC I will tell how is this possible.
LX4 / Fern Bay Gold (Bright Day)
Number Plate: XCellent
Because the LX4 spare tyre is same as RB4 GT muffler, so they cannot get hit at all. Those parts are called "solid physics".
Don't worry Scawen. I think that this LX4 error has only in textures between number plate and "solid physic".
It's not a resolution issue, at least it wasn't on Z. I did change rez occasionally but I've been running Z on this max rez for a very long while to have a solid reference. Don't troll.
not trolling, making a suggestion. If i started getting poor framerates, i would be trying every damn option i could find before i posted here, to see if i could find what was causing it (and report it, if i could find the issue)
Also, just because something wasn't an issue before at max res, doesn't mean it will continue to be so, especially when changes are being made to the way the game uses the gfx cards.
Sorry to be an ****, but the last few posts in here have made me want to reach into my monitor and grab the people who posted by the scruff of the neck. Talking about problems with the cars hitting objects and going sky high? oh really? is that a new bug?
It's not a "normal" FPS drop which lower rez might cure (and doesn't, as I've mentioned). It's not just generally lower FPS but rather sort of "hiccups" in smoothness. The closest, even if to a lesser degree, symptom that I can think of is of vsync on with a slow PC (as mine is). It's more than that though, like framedrops, or "hangs" or bad time sync with players/server or well.. hiccups.. and it's accompanied with hard disc usage noise that wasn't there on Z (maybe mem leak that triggers more swap?). If I could give a better description, I would. Sometimes, describing symptoms can help the devs even if the description is not absolutely specific. I'm sure that if Scawen needs more details or thinks the description wasn't good enough, he could say so himself. Also, this kind of symptom wasn't described on any earlier post on this thread so I think It does fit here.
yes its not about the fps. I have the Z version of LFS ant it works very smoothly. Maybe there is some unwanted changes done or something in the latest test patches.
I've the same problem... but I'm not sure it's because of the new test patches. (I only get framedrops on some places, like Blackwood split 2, Aston GP just before split 2, and maybe some other places.. can't remember them atm)
For me it helps to use 8X AAF instead of 16X AAF, I don't notice any lose on quality. (with 8X I get framedrops to -+20, and with 16X I get min 100FPS or so...) Tbh, I haven't tested this to much because I'm pretty busy atm. (will do it next week) But for now it helps to lower the AAF. (massive boost)
Tested LFS latest patch with WINDOWS 7 BETA 64bit.
And everything works well, ABS works, force feedback works.
Screen resolution 1280x1024, 20 Computer CARS in front in Blackwood GP first corner ~30 FPS.