Hey,
I had a idea but tho I have no idea if it would make any difference.
I'm currently working on a insim with loads of buttons etc, wich makes the insim goes a bit slower.
Does the lfs host support multithreading?
For example:
Instead of 1 insim connection, I make 2, 1 I use the receive packets (so that the most important thing is always right) and another insim connection, to the same server to sent all my buttons etc...
Would this help? Or would it stay the same...
I had a idea but tho I have no idea if it would make any difference.
I'm currently working on a insim with loads of buttons etc, wich makes the insim goes a bit slower.
Does the lfs host support multithreading?
For example:
Instead of 1 insim connection, I make 2, 1 I use the receive packets (so that the most important thing is always right) and another insim connection, to the same server to sent all my buttons etc...
Would this help? Or would it stay the same...