Now there's something that interests me, as opinions go apart concerning my two most overrated games.
I wonder if the guys that like Fallout 3 or Bioshock played their predecessors, meaning Fallout 1&2 (tactics and BoS obviously don't count) and System Shock 1&2.
I for one think that those who don't like the new ones loved the old ones, as it is how I feel, and those who do like the new ones didn't care about or have never played the old ones.
Similar thing is going on with Rainbow Six and Ghost Recon. While the new games (Vegas and AW) are critically well recieved, they didn't cut it for me because I loved the old ones. On a sidenote I was especially flummoxed by R6 Vegas criticals success, as it was basically the same as R6:LetDown gameplaywise, only with shinier graphics...
Which brings me yet to another point which deeply troubles me about the game history: in recent years, graphical bling became more and more important, while gamplay stagnated or even got dumbed down so that everybody and his mom could beat the game on the highest difficulty. Oh how much do I miss times where games actually challenged you.
And that doesn't come down to me being a more experienced gamer, as I do play old classics from time to time, and some of them are still ****ing hard (Driver, Die by the Sword, pretty much all old school RPGs before Diablo and Baldurs Gate, etc.)