I don't know if this is possible - actually I doubt it because then I would surely have seen it mentioned in the forums numerous times - but I thought I'd ask here just to be sure.
Would it be possible to change the Wheel Rotation settings in Windows according to what car you select in LFS? Like if you choose a STD car the settings in Windows are changed to 720° rotation, if you switch to a FOX it's changed to 450° and so on.
I know you can use the Logitech profiler to setup profiles, but then you still have to manually change the rotation settings when you switch to a car with a different rotation.
I also know that you can just set your wheel to 720° in Windows and set the wheel turn compensation to 1 in the game, that way both wheels' movements will always correspond, whatever the car. But then if you're driving a FOX, you can physically turn the wheel 720°, and it'll just stop in the game after 450°. The point being that you don't physically feel any "lock".
So I was thinking, you have the <car>.lfs files where you can put a bunch of stuff in to adapt certain settings whenever you choose that car, like shifter method, button assignments, FFB, and who knows what else. So I was wondering if it was in any way possible to make it run a file or application. If that's possible, then you would need to have a way of changing the wheel's rotation settings in Windows through a .bat file. If that were possible as well, then you could just make different .bat files for the different rotation settings, and then make LFS run the desired .bat file upon selecting car.
Am I making sense here? And if so, does anyone think this - or something similar - would be possible?
Would it be possible to change the Wheel Rotation settings in Windows according to what car you select in LFS? Like if you choose a STD car the settings in Windows are changed to 720° rotation, if you switch to a FOX it's changed to 450° and so on.
I know you can use the Logitech profiler to setup profiles, but then you still have to manually change the rotation settings when you switch to a car with a different rotation.
I also know that you can just set your wheel to 720° in Windows and set the wheel turn compensation to 1 in the game, that way both wheels' movements will always correspond, whatever the car. But then if you're driving a FOX, you can physically turn the wheel 720°, and it'll just stop in the game after 450°. The point being that you don't physically feel any "lock".
So I was thinking, you have the <car>.lfs files where you can put a bunch of stuff in to adapt certain settings whenever you choose that car, like shifter method, button assignments, FFB, and who knows what else. So I was wondering if it was in any way possible to make it run a file or application. If that's possible, then you would need to have a way of changing the wheel's rotation settings in Windows through a .bat file. If that were possible as well, then you could just make different .bat files for the different rotation settings, and then make LFS run the desired .bat file upon selecting car.
Am I making sense here? And if so, does anyone think this - or something similar - would be possible?