1. All teams have to use following intake restrictions to fit the MoE GT2 specifications:
- 20% intake restriction for FZR
- 23% intake restriction for FXR
- 25% intake restriction for XRR"
Source: http://gtal.lightning-racing.de/rules.htm
I collected a huge amount of data for the class restriction and balancing and i found out that the FXR restriction from MoE is a bit too high. I have good data from the DRS GTCC, that the FXR should have 23% instead of 24% to be on the level of an FZR on most tracks.
The reason why i made this step is that i don't want an FZR win guarantee.
Well those custom views gives you a slight advantage. Especially when using the wheel view. You can place the wheels just where you want them. In car view makes that a lot more difficult. I have used that view also in the past and it makes you quicker. Every league should block this kinda views to make sure every one has the same dis or advantage. Like it should.
I have nothing personal against Tommy. Although this is a game there isnt any game out there where you can get that specific view. You can select a view sitting on the hood but thats it. And I am only asking if its allowed or not.
Well i like custom view its for people who cant drive as well incar view so i think your just bringing up something very pointloss here. As if it was a problem it would of been removed from big league a long time ago. :s
It is pointless. Even with fcv on you can still choose which side to drive on and you can adjust your fov freely. They are just as unrealistic options as the custom view.
Furthermore don'ty have to make it inconvinient for teams who have both RHD and LHD drivers. Some people can't drive on the wrong side of the car.
Maybe unrealistic but doesnt give any advantage unlike wheel view. Sure you can set the view within the car too your likings which can be rather unrealistic. However when league`s decide to use car view only you take out any advantage by using the wheel view.