Having problems here. I tried to set up a server and I can see it on Lfsworld but nobody can connect (ClientConnect: connect failed).
I called my ISP, the tech told me that all ports should be open. I followed the LFSwiki instructions but it still won't work.
I noticed on other servers that false starts result in a penalty, but the driver stays in the race.
However on my server (Z3, s2, Dedicated) whenever a driver false starts, they get a penalty message but then get spectated instantly.
Is it possible to shut off the spectate, and leave them in the race with the original penalty?
I believe you are mistaken. The effects that you speak of are not server options.
On all servers, you will first receive a penalty when doing a false start. If you immediately stop your car you will not be removed from the grid. It is when you keep on moving you will be removed. I suppose it is a measure to prevent disruptive players from crashing in to other cars before green (which obviously would have given the innocent driver a false-start penalty as well).
Perhaps you were so eager to see what happened on your server that you did not try to move just a little bit?
Now I feel really dumb lol. That was it. If I had false started on another server I always stopped quickly, but during testing of my own server I'd just keep going. I just tested it on my server and it worked. thanks bunches!
I feel dumm, Im wanting to create a host for a small league and it seems on alocal host i can connbect to the dedcated host but from out side I cant. Im not sure what wrong i followed the instructions recheaked them but still no joy.
the joining people get connection timed out if this helps
Iv sorted the above out but know i have a new problem ( i think it my router that the problem and the way to sort it out is to move it. so my problem is:
Iv set up a host for a lan game and when i connect the local Laptops up they go online( to the host fine for say 30 secs then they disconnect andthen when i try and re connect to the host, a messagew boxapprears saying host timed out
i think as im having problems with my Wireless network in my host picking up the siginals asthe wireless card in it is not very powerful. so It should be a easy fix, ofmoving the router back in to the study
Change the port number that LFS runs on to one that is supported (i.e. open-able) by your VPS provider. /port=X will set LFS to use TCP/X and UDP/X, where X is a number between 0 and 65535.
I'm trying to setup a new host on my ubuntu server here. When I try to run wine LFS.exe /cfg=setup.cfg I'm always getting the following message:
Make sure that your X server is running and that $DISPLAY is set correctly.
dedicated=invisible of course, so I'm a bit lost now
I've tried ubuntu gutsy and hardy as well but no joy...
Just one more remark, for security reason I'm running hosts as chroot, but I guess this shouldn't affect it
Thanks for any help. Hopefully we'll get it sorted.
Check your config on a window box, or a box with an X server. The odds are that there's something wrong with your config and LFS is throwing an error message up, which will create a messagebox (which requires an X server).
After reading all instruction (good work mate) i try to start with dedicated host a server.
From the panel i receive "status online".
If i start LFS and i try to connect in local to 192.168.1.28 i can connect to my server and game.
But if i find it online, in lfs world, i can't find it.
I've opened in router 63392 in tcp and ucp and 29339 in tcp.
I also set firewall that permit lfs.exe and port 63392 and 29339.
Which is the problem ?
I use a specified IP (my external) and if a use o not ( xxx.xxx.xxx.xxx) don't change anything.
The server now is online, the name is "Demolition Park", autocross, can u see it ?
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updated: interesting !!! the server is online, but in S1 !!!
Why if a use this in my config.cfg ?