Howdy,
I'm not really a hotlapper - but I've been driving this BF1/SO2R Combo for about a week now going pretty insane trying to beat the WR.
The other day I matched the WR, split for split - and thought i'd take a quick peek on the hotlap analyser to see where I could be faster. Turns out that the current WR includes a wall hit - on one of the last turns. Watching it back on the replay and looking at the way the car moves from the top down view its clear that it gives him an advantage, slowing him down and nudging the front end towards the turn in of the final corner.
http://www.lfsworld.net/rafa/? ... mcintyrej_SO2R_BF1_037350
Take a look - I thought that all wall hits automatically meant it was HLVC-Invalid anyway?
Just a bit peed that I spent so long trying to be fast and I can't beat a wall bounce.
I'm not really a hotlapper - but I've been driving this BF1/SO2R Combo for about a week now going pretty insane trying to beat the WR.
The other day I matched the WR, split for split - and thought i'd take a quick peek on the hotlap analyser to see where I could be faster. Turns out that the current WR includes a wall hit - on one of the last turns. Watching it back on the replay and looking at the way the car moves from the top down view its clear that it gives him an advantage, slowing him down and nudging the front end towards the turn in of the final corner.
http://www.lfsworld.net/rafa/? ... mcintyrej_SO2R_BF1_037350
Take a look - I thought that all wall hits automatically meant it was HLVC-Invalid anyway?
Just a bit peed that I spent so long trying to be fast and I can't beat a wall bounce.