but maybe you have enough to race with the historic gt mod .
I am also iracing subscriber and i agree that the physics and ffb are better there. i just think that it's too harsh to call all rfactors mods "crap". the multiplayer part of most racers beside lfs or the sound of the lfs engines deserve that word though.
p.s.:
about gpl-cars. point taken, but those tyres are really something different to the slicks in historic gt
It may sound harsh, but in comparison to iRacing and nKPro they are crap unfortunately.
The one area i will agree that rFactor excels is sound though. The "good" mods have the best sounds of any sims. But I'll take an involving driving model over sounds any day.
EDIt:- yeah, i tried the Corvette mod a while ago, and i should have added it to my very short list of good mods for rFactor. Sorry Niels (Still feels wrong though )
Well, thanks to a combination of tips here and general fiddling about I've got the HistoriX mod feeling as good as i think I'll get it , and it's a blast.
The only thing I've got a problem with is not feeling the car locking up under braking, but apart from that I'm very impressed, and i never thought i'd say that about anything to do with rFactor.
One thing, if anyone can help me. Is there any way to override the maximum distance you can move your seat forward? I feel it's still too far back.
It's all about using a good controller and setting it up correctly. After that, both GTR2 and/or rFactor (with an appropriate mod) are equally capable of any other top sim to provide extreme siming pleasure to a simer.
All sims have their pros & cons, it's more about how open minded you are and how much time you are willing to spend in order to enjoy them in their full potential.
It's nice to hear you actually went to the trouble of sorting rfactor settings out to give it a real chance. I gave it a chance out of boredom and got stuck in with tweaking all the settings and I was bloody impressed. Impressed enough to put up with the nickname "rfactor boy" from the rest of the RSR bunch!
Aslong as you download mods that have had a lot of time and work put into them such as the HistorX mod, you can get a very immersive experience out of it!
My main annoyance with rFactor multiplayer is the multiude of mod versions that have to be up to date before actually getting into a game. Once you connect, then shortly after the host is not on the list anymore. It all starts again
I think that while rFactor and LFS are still being worked on by developers, it's hard to say which one is better until all work on the programs are done.
We can only judge by which one has the bigger lead right now. I've played both rFactor and LFS for quite some time now. LFS has the advantage over physics and car handling in terms of realism. rFactor has LFS in that the tracks and environments are much more realistic.
Personally, I really don't see why so many people say that rFactor sucks. It's a totally different game. Stop being LFS fanboys and go race.
Actually rfactor's development stopped more than a year ago (even longer I think). They have already announced rfactor2, expected in some 6 months or so from today.
The discussion about setting up rF reminded me of that post of Shotglass saying Linux is a hobby because to get it to work correctly takes entirely too much time.
I'd say setting up FFB in rF is a hobby itself I have enough already to learn about driving and setups without having to cope with dozens FFB settings, and the increased complications of having to tell whether is the set, my driving or the FFB settings that need addressing.
Up to a point I was in a mood to try rF out, but that part really killed my interest off - Maybe if one has extensive knowledge of the car and track he's going to drive... maybe...
I have the fortune to design my own cars. Setting the FFB for rFactor really isn't more than changing one number for each car, taking literally 1 minute to do. I really don't see what the fuss is about. If a mod doesn't work well with realfeel, its not worth playing. If it works with realfeel, there is only the maximum force to set, ideally with no damping or smoothing. I dislike Linux too
Still it seems many users have a sort of common problem with rFactor, even with the better mods. It'll be interesting to see if anything changes with rFactor 2..
Is there a good website that describes all of the *good* rfactor mods and how to get started? I checked out rfactor central a few times and it's pretty confusing since there's so much content available.
I'm not saying this in any sort of rFactor hater style, but really the only mods that are good are HistoriX, The Caterhams and the Corvette.
Then again if you've never played iRacing or nKPro you may be a little more forgiving about what you call good mods
The HistoriX mod is just beautiful to drive.
Dead Men Racing are running a HistoriX server most evenings now, and we're having a ball with it. It is private though so anyone wanting to join in the fun should sign up at the DMR forums for the password.
There's a list of the tracks we are using (more will be added as we go) and a place to download them (so we don't get any of the endless mismatch problems) in the fourm.
The link to the forums is in my sig.
Come along and enjoy some clean,fair and fun racing with us.
The more the merrier!
EDIT:- You need a copy of GT legends to install the HistoriX mod as it used Simbins car models. It doesn't install GTL or starforce, it just checks that you have a valid copy, that's all. GTL can be picked up for next to nothing these days.