Ok, i think that the big difference between a real F1 car and the BF1 car is:
(this applies to 100 mph plus speeds, when downforce is a big factor)
A real f1 car is normally stuck to the road, however when the limits of grip are reached, the car becomes VERY unstable and suddenly becomes VERY difficult. When a real f1 car skids, the levels of grip are FAR lower than when the car is not skidding. This is why a VERY fast steering correction is required from the driver to prevent loss of control.
The BF1 car in LFS however, when limits of of grip are reached and the car begins to skid, is much easier to cope with. The levels of grip are not much lower when the car is skidding as opposed to when it is not. The BF1 car is too easy to cope with slides, and has too much stability and grip when in a slide. This is why it is possible to drift quite easily in the BF1 car.
Basically i believe that the physics should show a more severe loss of grip and stability, when the car begins to skid, for a more true to F1 simulation.
I think that these characteristics of the real F1 car are due to the tyres used, which give very little grip when sliding, but lots of grip when within the limit.
(this applies to 100 mph plus speeds, when downforce is a big factor)
A real f1 car is normally stuck to the road, however when the limits of grip are reached, the car becomes VERY unstable and suddenly becomes VERY difficult. When a real f1 car skids, the levels of grip are FAR lower than when the car is not skidding. This is why a VERY fast steering correction is required from the driver to prevent loss of control.
The BF1 car in LFS however, when limits of of grip are reached and the car begins to skid, is much easier to cope with. The levels of grip are not much lower when the car is skidding as opposed to when it is not. The BF1 car is too easy to cope with slides, and has too much stability and grip when in a slide. This is why it is possible to drift quite easily in the BF1 car.
Basically i believe that the physics should show a more severe loss of grip and stability, when the car begins to skid, for a more true to F1 simulation.
I think that these characteristics of the real F1 car are due to the tyres used, which give very little grip when sliding, but lots of grip when within the limit.